Computer Games Teacher Resources
Find Computer Games educational ideas and activities
Showing 1 - 20 of 447 resources
Arguing over Area
With the help of the Area Officers and Perimeter Patrol, you learners will develop a better understanding of area and its relationship to perimeter. First, they view a video clip from Cyberchase, and then they visit a website to test their area and perimeter skills as they build cyberspace ships.
2nd - 3rd Math CCSS: Adaptable
Discuss and share opinions on violent computer games. After reading an article, your class will discover the controversy surrounding online games. They analyze the suitability of computer games and write their own letters to a developer of an online game that has been labeled controversial.
6th - 12th Social Studies & History
Challenge young mathematicians to buy classroom supplies by staying within the means of a $1,000 budget. The mathematical activity provides learners with the opportunity to decide what items from the supply list would benefit a class of 20 students, and calculate the totals using the four operations.
3rd - 4th Math CCSS: Designed
This activity presents a problem about a computer game which uses functions to simulate the path of an arrow fired by an archer. Learners use the given function to determine where the archer must stand in order to fire an arrow that will clear a wall of a given height.
8th - 12th Math CCSS: Designed
Learners write about different toys and games used by children at different stages of development. After reading an article, they identify the benefits and drawbacks of children's computer games and programs. In groups, they research a category of baby electronics and write an article reviewing the items.
6th - 12th English Language Arts
World Hunger - Causes And Solutions
An online Sim City type game from the BBC website guides students to complete a World Food Programme mission. They investigate the causes and of hunger in different parts of the world and then research a particular region's hunger problem. They use this information to create a proposal for their own computer game in which players tackle world hunger.
11th - Higher Ed Social Studies & History
Parts of Speech- Verbs (Action and Linking)
The identification of action verbs and linking verbs is the focus of the language art lesson presented here. In it, learners engage in a wide variety of activities such as; identifying verbs via flashcards, playing action verb bingo, using computer games to find verbs, completing worksheets (embedded in the plan) for homework, and taking a final assessment on these two types of verbs.
3rd - 5th English Language Arts
Seventh graders complete a unit of lessons on the Westward expansion of the U.S. They play the computer game, Oregon Trail III, read primary source documents, conduct Internet research, write diary entries from the pioneer viewpoint, and create an artifact.
7th Social Studies & History
Video Game Violence: Explore Possible Impacts
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus addiction. They then compare preferences and playing habits among boys and girls, evaluate ads in gaming magazines, review industry ratings, and write a short opinion piece about the impact of violence in video games.
7th - 9th 21st Century Skills
First Person: Diversity in Video Gaming
High schoolers explore the relationship between video games and actual population. Example: A 2005 study showed Latino youth play at higher rates than other groups, but there are no Latino playable characters. They watch a brief video about race and popular game characters, read about stereotyping, and research demographics.
9th - 12th English Language Arts