Cueing Teacher Resources

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First graders use cues to identify unknown words. They will learn strategies to assist them in decoding while reading.  Then they discuss how to listen to themselves read in order to decide whether or not the word makes sense in the sentence.
Learn how to apply visual and meaning cues to reading unknown words. Readers will explore what to do when they come to a word they do not know as they watch the teacher model the use of these cues and then participate in guided and independent practice. In the guided practice, young readers get to be on the look out for the teacher to make mistakes! Various books with good illustrations are recommended for this activity.
Use picture cues as a tool in order to create meaning along with text. With a wordless comic, young illustrators discuss the main idea and character traits, and independently write a summary for a page of a wordless comic. This strategy has application to both literature and informational text.
The Vocabulary Word template provided with this scripted plan helps readers create a visual representation of the word under study. Using mind mapping, class members explore definitions, synonyms, antonyms, word origin, and sentence context. Adding visual cues and symbols (available through the software), enriches understanding and promotes retention. The resource requires the Inspiration Software application published by Inspiration Software, Inc.
Students practice and are assessed on the cue's of overhand throwing. They use a variety of objects to throw and aim at.
Seventh graders explore the historical significance of mythology in Ancient Egypt. In this World History lesson, 7th graders research the different gods and goddesses in Ancient Egypt and present their findings to the class. Students create cue cards that contains this information.
Students perform grade appropriate literature utilizing the specified dynamic indications and respond accurately to the cues of the director.
Students apply techniques used by memory experts. The basic memory principle in this lesson plan is to associate, or link, something you need to remember to something you already know.
A practice and drill on mastering the ability to pick out cue words in a piece of informational text. Students practice recognizing cue words in conjunction with the literary element of cause and effect. Students utilize a graphic organizer.
Help readers identify new words. Learners will use illustrations in the story From Head to Toe by Eric Carle to help them with unknown words. As they read new vocabulary words, they will use pictures on the imbedded worksheet to discover meaning.
Students engage in a light cardiovascular instant activity while actively listening for audible cues.
Students identify if their peers are using the correct cues when performing the forehand ground stroke in tennis. They get in groups of 3. One person be the observer; one be the tosser.
Students are given the opportunity to improve some of their catching skills. They practice catching using the cues of "pinky" fingers together to catch objects below their waist, and thumbs together for catching objects that are above the h
Help young learners practice drawing conclusions and using reasoning through this simple game idea. The teacher places a mystery object in a bag and  learners must ask yes/no questions until they guess what it is correctly. As a model of the critical thinking skills this game is designed to exercise, the teacher should ask prompting questions to elicit this kind of thinking from learners. After the class practices this game all together, students should be able to play amongst thems
Use this wrap-up instructional activity for a volleyball unit. The class has been taught and has practiced the skills of passing, setting, spiking, and serving. Now it's time to bring it all together. The instructional activity has very good cues for each of the basic skills. What I really like are the two games that are played to bring these skills together: a serving game, and a king of the hill game. 
Young scholars improve their ability to underhand or overhand throw using cues appropriate for each of the skills.
Three basketball activities can be found in this resource. One is a basic shooting drill. Use the cues BEEF: balance, elbows, eyes, follow-through. The second drill is for practicing lay-ups. Use the cue: elbow and knee on a string. The last activity is to play a game of bump. It's what fun!!
Students study some important people and events in French culture. They complete a worksheet and circle every item that is associated with France. They respond to written cues identifying the country's language and culture.
Students study the cycle of how we listen and hear our own speech. They examine sound waves, and the role of the nervous system in hearing. They investigate the cues besides lipreading that deaf people rely on for comprehension.
In this test-taking practice worksheet, students read a 1 page article about Scott Joplin and then respond to 5 questions that require them to pay special attention to cue words in the piece.

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