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Challenge young engineers to design a one-bedroom scale house that would collect and maintain as much heat as possible. Special constraints must be adhered to, but creativity is also allowed. Diagrams and background information are provided to help you with your preceding lecture. Materials lists, procedures, and handouts to give to each lab group are all included. Make a competition out of the lesson in your engineering or environmental sciences course and give the winners an award!
Emergent engineers plan, construct, and experiment with a spaghetti noodle structure that could be used to hold a load. Set them up for success by first showing them a four-minute video on engineering design and a slide show of different signposts. There is also a super cool interactive website that they can visit to view how different shapes can be strengthened. The lesson plan comes with memorable and modern resources to support the classic hands-on activity.
Using a thermostat is an eco-friendly way to control indoor climate. Young engineers practice building electric circuits by designing and constructing a thermostat. Plenty of background information, a vocabulary list, links to the worksheets, and more are provided. The procedure is written as a paragraph within the lesson plan, rather than in numbered steps. The lab sheets, however, have clearly delineated steps. This is a comprehensive and practical activity to use with engineering or physics classes.
You are the new newspaper advisor, and you have no idea on what your publication design should look like. Begin here with your young journalists and analyze the layout of America’s most respected newspaper, the New York Times. Learners read, discuss, and analyze the formats of editions in print, online, and past editions. They conclude as to how the designs work and do not work, and how it brands the identity of the publication. Fun will ensue.
Middle schoolers design new insights into work tied into athletes. Students design a sports bag for athletes. Middle schoolers investigate varied sports. They interview people involved in varied sports. Students engage in active problem solving as they create a new design.
Students create a design of an image that combines two words to create an unusual visualization. They improve their drawing skills by completing a detailed, colored pencil rendering of the "Play on Words" they design. Using technology and its Photoshop program, they manipulate the colored pencil drawings and design a creative lettering for their play title.
After viewing images of vernacular and alternative architecture, budding designers collect materials to construct their own spacial design. They use gathered materials to construct a 3D model of the class space in a new way, yet completely to scale. This activity engages problem solving skills critical and creative thinking, as well as spatial awareness.
Students design their own playground equipment. In this design instructional activity, students take pictures of equipment they like and make a class pictograph of their favorite ones. They investigate the design, research equipment around the world, and talk with experts.
Explore the art and cultural significance of henna hand designs. You engage the class by providing background information that describes who, what, where, when, and why henna designs are used. Then, the class uses the included templates to create a henna self-portrait. They trace their hands and use the symbolic designs to create an image of a hand that represents who they are. This is a neat idea that can easily fit into any lesson on history, art, culture and traditions, or symbolism.
There is a lot to be learned from a horse. Kids analyze a contemporary tribal design found on a large installation piece. Then they create tribal designs of their own that show similarities and difference between cultures and time periods. Their art should reflect their own family, similar to how Native American design often reflects the tribe.
For this activity students explore earth-friendly materials that can be used in home environments. They learn about the relationship between the environment and design, and use a variety of problem-solving strategies. They work in collaborative groups to research furniture, bedding, flooring, and other home products, and be given a budget to design a room. Students participate in a mock design award presentation highlighting their ideas.
Students explore design. In this integrated arts, social studies and language arts lesson plan, students investigate the diverse parameters of the voting process and critically examine how design is judged as they research, analyze, and evaluate information in order to write a comparison paragraph and present their findings to their peers.
Art students are going to love designing and creating their own monuments. They discuss the purpose and power found in the carving of Mount Rushmore, then consider how and who they would like to immortalize through the sculptural process. They use any mediums available in the art room to create a copy or interpretation of Mount Rushmore; they explain their process to the class.
Junior designers brainstorm the elements that a bedroom might have, such as a bed, television, and dresser. They identify which items are needs and which are desires. They practice measurement skills in the classroom by determining its dimensions and the dimensions of various objects in it. Finally, each individual creates a sketch of their dream room and writes a descriptive essay about it. Note that even if you do not have the Share™ application that is part of the lesson, there is plenty here to use in your math class.
Young scholars analyze elements of design and compare/contrast elements of price and design. In this design instructional activity, students consider the differences between high-end and low-end design. After completing an analysis of design in small groups, young scholars present their findings to the class for discussion.
A terrific lesson focused on the design process. It begins with a presentation, "Design: Solve a Problem," which lists the steps of the process and then introduces the specific challenge: to build a device that measures wind speed. Cooperative groups come up with several suggested methods that meet the specific criteria. They choose one possibility and test it. Teacher tips, student worksheets, an answer key, and the PowerPoint are all provided