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Desktop Publishing

Desktop Publishing Lesson Plans

Find teacher approved Desktop Publishing lesson plan ideas and activities

Showing 11 - 20 of 558 resources
Title
Views
Grade
Rating
Culture Trip using Desktop Publishing

Students are introduced to Desktop. They become familiar with searching on the Internet. Students design an American quilt using desktop publisher. They use the Internet to find facts about their culture.

 

Desktop Publishing. - Quark XPress 3: Certificate

Pupils continue to practice with Quark XPress, a desktop publishing program. Individually, they create their own certificates along with an original border, text and check boxes. To end the lesson, they complete a single sheet flyer to present to the class.

 

Desktop Publishing. - Quark XPress 4: Video Box

Students continue to use the desktop publishing program, Quark XPress. Individually, they discover how to layout an oversized document. To end the lesson, they use odd shaped pieces to create a box for a videotape and present them to the class.

 

42
8th
4.0

Eighth graders analyze the U.S. Constitution. In this desktop publishing lesson, 8th graders access an electronic version of the document and use publishing tools to check the frequency of the use of selected words and look at the meaning of those words. Students then create brochures for the roles of the President.

 

Leaders in the Struggle for Equality

A study of some of the key people in our nation's history, who were champions of equality for everyone, is the focus of this lesson. Small groups rotate through five centers where they answer questions about: Martin Luther King, Jr., Abe Lincoln, Harriet Tubman, Malcom X, and John F. Kennedy. Next, they utilize a desktop publishing program to create a trading card about one of these great people.

 

143
9th - 12th
4.0
New Town Health Club

Young scholars taking Human Anatomy and Physiology design a health club. They analyze the structure and function of various muscle groups and determine what exercise equipment works best for each muscle group, and using a desktop publishing program they design and print a brochure or print advertisement for their health club.

 

139
6th - 8th
4.0
Author Trading Cards

Students research information about an author they chose. They include a picture, facts, major words by the author, and awards the author has received. They design trading cards using desktop publishing software using the research material.

 

Light, Dry and Nutritious - A Look at Dehydrated Food

Fifth graders study dehydration and dehydration of foods. They measure the amount of water lost from fruits as they are dehydrated. They use desktop publishing software to design an advertisement for dehydrated fruit after researching appropriate uses for this type of food.

 

800
3rd - 5th
4.0
 	 Quotations and Commas

Young scholars examine the grammar rules for using quotations and commas. They discuss and observe the use of commas and quotation marks in comic strips, explore various websites, and in small groups create a poster of rules and an original comic strip using desktop publishing software.

 

168
9th - 12th
4.0
Buy A Car

Students discover how to use research, critical thinking and complex decision-making skills in purchasing a car. They create a collaborative list of buying principles using word processing or desktop publishing.