Desktop Publishing Teacher Resources
Find Desktop Publishing educational ideas and activities
Showing 1 - 20 of 685 resources
Britain2 is a desktop publishing tool that one can use to introduce basic computer skills. For this lesson, 6th graders are walked through the step needed to create and publish a document on their computer. This is basically a computer lesson with a social studies element thrown in.
6th 21st Century Skills
Life is Bittersweet--Mi Vida es Dulce Amarga Poetry Book
Young, bilingual authors create and publish a bilingual poetry book. They write and perfect poetry, using original artwork to illustrate their ideas. They edit, publish, and bind their book using desktop publishing.
4th - 8th Visual & Performing Arts
Caribbean Adventures: Research and Desktop Publishing
If you want an interesting way to teach about the Caribbean that incorporates technology, this might be your answer. Class members conduct a WebQuest to gather information about Caribbean islands and create a travel brochure using Microsoft Publisher or another desktop publishing program.
7th - 9th 21st Century Skills
Looking for an excellent lesson on teaching Word Processing and Windows skills? Then this lesson is for you! Using a file embedded in the plan, pupils practice developing desktop publishing skills. They practice editing, using a variety of formats, the toolbar, paragraph alignment, and how to properly save work.
6th English Language Arts
Photo Journal - Creating the Book
The Apple iWork Pages program is utilized to transfer written storyboards into digital format. Eventually, pupils publish their final photo journals. This fine lesson teaches many real-life skills such as: word processing, desktop publishing, editing text, inserting photos, and creating pleasing publications.
5th Visual & Performing Arts
Culture Trip using Desktop Publishing
Introduce your class to Desktop publishing. They become familiar with searching on the Internet, keyboarding, and desktop publishing. They design an American quilt using facts they find about their culture. Great interdisciplinary lesson.
6th - 9th 21st Century Skills
A challenging lesson on writing a book for children awaits your fifth-graders. They must use laptops, document cameras, and a projector to create and present an original piece of writing. A checklist that has all of the requirements for the book is embedded in the plan, along with a rubric for teacher-scoring.
5th Visual & Performing Arts
Picture Yourself in Time
A super lesson that integrates technology and career exploration! Kids use graphic organizers and brainstorming to first analyze Time Magazine covers, then they think about what they'll be doing in 10 years. They research careers, make a goal, and then use digital cameras and the computer to make mock Time Magazine covers describing their personal accomplishments.
11th - 12th 21st Century Skills
"We the People"
To gain an appreciation for the difficulty the framers of the Constitution faced when crafting this historic document, class members are asked to predict five words that would occur frequently in the Constitution of the United States. Working as pairs, groups of four, then groups of eight, teams develop such a list.
7th - 9th Social Studies & History CCSS: Designed
New Town Health Club
Learners taking Human Anatomy and Physiology design a health club. They analyze the structure and function of various muscle groups and determine what exercise equipment works best for each muscle group, and using a desktop publishing program they design and print a brochure or print advertisement for their health club.
9th - 12th Science
Light, Dry and Nutritious - A Look at Dehydrated Food
Fifth graders study dehydration and dehydration of foods. They measure the amount of water lost from fruits as they are dehydrated. They use desktop publishing software to design an advertisement for dehydrated fruit after researching appropriate uses for this type of food.
Quotations and Commas
Students examine the grammar rules for using quotations and commas. They discuss and observe the use of commas and quotation marks in comic strips, explore various websites, and in small groups create a poster of rules and an original comic strip using desktop publishing software.
3rd - 5th English Language Arts