Dice Teacher Resources
Find Dice educational ideas and activities
Showing 1 - 20 of 63 resources
Rolling dice is the best way to show your learners how probability comes in to play. Although this lesson plan does not specify an activity, your mathematicians can try this probability with real dice to calculate their experimental probability and compare it with their theoretical probability.
6th - 8th Math CCSS: Designed
Take a Chance on Probability
Connect ratios, probability, and combination outcomes with a challenging instructional activity idea. Probability of an event is described to the class as fractions or ratios, on a number line, and with correct vocabulary. The instructional activity uses a scaffolded approach to the topic to introduce what probability is and how it is described numerically as well as verbally.
3rd - 4th Math
In this math worksheet, students perform 2 math investigations pertaining to probability--flipping pennies and rolling dice. Students record on the worksheet the results of each attempt, then graph the results. Note: The directions instruct students to read the Facts and Reminders page but it is not included.
4th - 5th Math
Probability Lab - Experimental versus Expected Values
Young scholars compare experimental probability results with expected theoretical values. They study basic probability expected values for the flip of a fair coin and the roll of a fair die. They accumulate experimental data based on actual experiments with a coin and a die.
9th - 12th Math
Conditional Probability and Probability of Simultaneous Events
Students explore the concept of conditional probability and probability of simultaneous events. In this conditional probability and probability of simultaneous events instructional activity, students roll dice or use and applet to roll dice to determine probability of a particular outcome.
11th - Higher Ed Math
Is It a Fair Game?
Students study basic probability by rolling dice. In this probability lesson, students make educated guesses and use different parameters to determine the fairness of the game. Students make predictions during the game and explain their conclusions based on their collected data.
6th - 8th Math
Binomial Probablities ID: 10234
Eleventh graders investigate binomial probabilities. In this Algebra II lesson, 11th graders conduct a hand-on experiment of rolling a die and keeping track of the numbers of successes and failures. They then simulate the experiment using the TI-nspire handheld and compare experimental probability to theoretical probability.
Rolling Dice to Get a Sum of Seven
In this probability learning exercise, students construct a list of ways to roll the number seven using two standard dice that include the numbers 1-6. They compute the probability of getting the sum of seven, and write it as a fraction in lowest terms, a decimal rounded to the nearest thousandth, and as a percent to the nearest whole percent.
5th - 7th Math
Tree Diagrams and Probability
Aspiring statisticians create tree diagrams and figure probabilities of events based on those diagrams. They practice adding and multiplying fractions and explain complementary probabilities. Students use computers activities to make models and discover the basic concepts of probability models.
7th - 9th Math CCSS: Adaptable
Data Analysis and Probability Race to the Finish
Students practice addition facts, record data, and construct a bar graph. In this probability lesson, students participate in a board game in which bicycles move towards a finish line based on players completing addition problems. Dice combinations are recorded and a bar graph is constructed representing the game results.
1st - 2nd Math