Digital Media Teacher Resources
Find Digital Media educational ideas and activities
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What does it mean to be a good digital citizen? Is it the same as face-to-face communication? In small groups, learners discuss the differences between digital and non digital life, how they are different and what each environment can offer. They then complete an at-home assignment where they document how much time they spend using computers, phones, or other such devices. When they reconvene, they discuss what being a good digital citizen means with regard to rights and responsibilities and then they set up a class blog or wiki in order to practice their new skill.
In the second of two sessions on creating oral presentations, pupils prepare a slide show to accompany their talk using Inspiration software. Find the first component of the project, in which class members diagram, map, and outline their presentations, at the Inspiration website.
Eighth graders research the historic development of a chosen technology and examine how function specialization has driven many technological improvements. They create a storyboard timeline, write a script and then dramatize the development of a technology.
Although originally designed for young film makers who wanted to enter their videos in a contest, the step-by-step instructions included here would serve as a guide for any video project. Classes with no access to video editing software could develop their proposals and create storyboards. Extensions and assessments are included.
Explore the lives of American Indians and early settlers in the state of Ohio. Young native Ohioans (or members of another state) research primary and secondary multimedia sources that detail the history between American Indians and Ohio settlers. Then they produce a talk show where they role-play the history between the two groups. As a cumulative activity, they make a timeline of significant events from that time period.
Students work in groups to identify a topic or issue that they feel passionate about and produce a short PSA for the topic. In this PSA lesson, students select an issue or social problem to research. Students create a video or a public service announcement for the issue.
Now that your kids know everything about the world around them, it's time to get them familiar with the importance of connecting and communicating with other people using digital technology. They engage in two different activities that help them reflect on all the ways technology helps them research, connect, collaborate, and create. The lesson is very well thought out and addresses many facets of digital literacy and online safety.
Young photographers explore the world of digital videography. Learners take videos with a digital camera, upload them to a computer, then utilize iMovie software to put together a presentation. This should be an exciting learning experience for first graders, and older kids as well.
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and respond to the provided questions. They then research the topic, using the materials provided or independent research, and participate in a discussion type of your choice (debate and talk show are suggested). Many materials are included in this Common Core-designed lesson.
Take advantage of pupils' fascination with exciting, visual presentations by using movie clips to demonstrate key concepts.
Second graders create digital picture books reflecting their experiences during the school year on field trips and various classroom activities. Using digital pictures taken during the year, they write captions for each picture and create a book of their experiences.
In this energy worksheet, students click on the links to research the internet about energy and follow directions in order to create a digital video project. Students follow 8 sets of directions.
Students take photos with a digital video camera and upload them to Mac computers and make a movie. In this digital video lesson plan, students make an iMovie with all of their pictures.
Learners develop their technology skills. In this digital video camera lesson, students investigate the proper use of digital video cameras as well proper storage techniques. Learners create their own video tutorial regarding the topic.
Play the video "Digital Life 101" to launch a discusion of the responsible use of social media and online relationships. Related activities ask learners to craft a personal simile describing their media life, and handouts provide a media use quide and vocablary list.
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus addiction. They then compare preferences and playing habits among boys and girls, evaluate ads in gaming magazines, review industry ratings, and write a short opinion piece about the impact of violence in video games.
Students examine global issues. In this current events lesson, students use Internet research and interviews within their community to focus on 1 global issue in order to create a presentation regarding it.
Eighth graders research the development of a technology and create a timeline and skit about it. In this technology lesson, 8th graders research the history of a chosen technology. They create a storyboard timeline and a skit illustrating the development of the technology.
Learners create questions to pose to adults working in Middle School. In groups, students create a video interviewing the Middle School staff. They edit the video and format present it as an introduction to Middle School for perspective learners.
Student use educational applications implied in producing a video project. They will explore ideas for projects to shoot a video. There is a procedure to shoot a video which is the pre-production stage, production stage, and post -production stage.