Function Teacher Resources

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Learners design ways to accommodated voters with disabilities. In this creative problem solving instructional activity, students use the ADA checklist for polling places and universal design principles to evaluate a polling place. They draw plans showing their improvements.
Learners explore the use of design principles in the real world. They evaluate how problems can be solved using design principles. In groups, students design the floor plan for a building of their choice.
Eighth graders apply the six steps in technology problem solving as they use the Americans with Disabilities Act (ADA) Checklist for Polling Places and the seven Universal Design Principles to evaluate and make recommendations for changes in a polling place to accommodate voters with disabilities.
Students design a functional model of a coral reef ecosystem. In this coral reef lesson, students identify the energy sources and material cycles of a coral reef. They write an essay about their niche in their own ecosystem.
Students create a marketing design, print communication design and a package design for a suite of products for an imaginary company. They identify the qualities of successful logos and incorporate those qualities into their own designs.
The students create patterns and repeat colors for unity. They explore organic shapes and demonstrate awareness of design principles and art elements. They then create 3-D paper relief from a 2-D surface and demonstrate the difference between 2-D and 3-D art.
Learners explore the relationship between nature and architecture. For this cross curriculum history, culture, and architecture lesson, students observe and discuss structures visible in nature. Learners view websites in which Native American and other homes of the past are illustrated, and make connections between the climate, geographical features, materials and design of the homes. Students work with a group to design and build a biomimicry-inspired 3D structure.
Students design new insights into work tied into athletes. Students design a sports bag for athletes. Students investigate varied sports. They interview people involved in varied sports. Students engage in active problem solving as they create a new design.
You can learn a lot from a robe, especially if that robe is from the Qing Dynasty. Examine the beauty and symbolism that covers a functional and piece of clothing entitled Winter Dragon Robe. The class will consider and analyze all of the images on the piece to hone their critical thinking and observation skills. They will then use the elements of design found in the robe to draw their own symbolic and ornate robes.
Incorporate 21st century graphic design skills into an advanced line and design activity worksheet. 4-H'ers will have a blast using a computer graphics program to re-create an image, unscrambling design terms and matching them with definitions, and making over a bedroom by rearranging furniture and choosing color/fabric samples. This extensive set of design activities also includes service ideas, online resources, and leadership ideas for passing along acquired skills.
As part of an exploration of line and design, learners complete a variety of activities which include discussing a list of vocabulary terms, and learning about principles of design.
Learners explore coral reef ecosystems.  For this ecosystems science lesson, students research coral reef ecosystems to determine the major functions the participating organisms must perform.  Learners construct a miniature coral reef ecosystem incorporating materials necessary for survival based on their research. Extensive background information is provided.
Students examine works of stained glass in one dimensional art form then adapt it a three dimensional transparent mobile. They create their mobile using patterns of shapes and simple images from computer line art, printed art books or freehand drawings. Project incorporates the design principles of color, shape, and balance.
Students develop an awareness of environmental print, such as signs, logos, brand names, and other print and non-print items that the children see and read in their neighborhood each day. They then engage in active problem solving as they create a design for a symbol that tells something about their identity.
Students will explore frieze patterns. A frieze pattern is a mathematical concept to classify designs on two-dimensional surfaces, which are repetitive in one direction, based on the symmetries in the pattern. They will explore examples of frieze patterns in architecture and art, and create an original design using a frieze pattern.
Eighth graders are introduced to the concept of design. It is intended to help students recognize that design is purposeful, based on requirements, systematic, iterative, creative and provides solution alternatives.
Eighth graders explore the design process.  In this investigative lesson students discuss as a class the concept of design and complete several assignments. 
In this voltmeter worksheet, learners design and mathematically analyze a circuit they design. They also answer 17 questions about voltmeters, the voltage in given schematics, and the resistance in voltmeters.
All students are interested in graphic design. This activity taps into this interest to have students learn about graphic elements.
Students study about theatrical design by developing environments for improvised and scripted scenes. They develop focused ideas for an environment using visual elements.

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