GarageBand Teacher Resources
Find Garage Band educational ideas and activities
Showing 1 - 20 of 81 resources
The use of Garageband is the focus of this technology lesson. During this five-day exercise, sixth graders create descriptive sentences, sound effects, and music to describe aspects of life in their town. There are many worksheets embedded in this plan which will help guide them through the process, and help the teacher score the work submitted.
Students work cooperatively to create a jazz composition using the computer program GarageBand and incorporating the musical stylings of musician Louis Armstrong. Internet access is required for this lesson plan.
Students create short percussion pieces using the computer program GarageBand. Emphasis is placed on student feedback and discussion after performances of the songs are complete.
Third graders use GarageBand software to create a podcast. They research estuaries, then record themselves retelling the story. They post their GarageBand audio clip as a podcast for peers to listen to. This lesson plan refers to a estuary tool kit, this kit seems to be the heart of this lesson plan, however, the tool kit is not included.
Students work cooperatively to compose a twenty measure song using the computer program GarageBand. Guidelines for the student compositions are available and include instrumentation and specific length.
Music composition can be easy with a little software assistance. The class uses Garageband to listen to, write, sing, and record a blues song. They listen to the song provided through the software, write their own lyrics to the song, then sing and record their updated version. A homework handout is included.
Aesop's Fables are the focus of this language arts lesson. Young philosophers study and discuss the morals found in the most famous of Aesop's Fables. They write an original fable that teaches a common moral. A "Fable Listening Library" is made by all of the students, who each contribute an audio recording of their original fable using the GarageBand program. Nice lesson!
Students create stories based upon the techniques of author Maurice Sendak in Where the Wild Things Are. They use a word processing program and the Apple software program GarageBand to create new voices for the story. This lesson is intended for use in a 3rd through 5th grade classroom.
New Review Behind the Music Project
Authors write about what they know, and that does not exclude songwriters. Invite partners to explore the story behind a song. They analyze and discuss the lyrics, conduct research online, create a poster, and put together a two-minute podcast that explains the story of the song. This engaging project is described clearly for pupils and supported by numerous additional materials.
Delv into the states of Matter. Students engage in the scientific inquiry process to uncover the exciting world of Matter. They watch a series of videos, and conduct experiments in order to collect and analyze data on the various state of matter. This lesson included video links, web links, rubric, and all printable materials needed.
Using Calvin and Hobbes comics, sixth graders practice reading skills. After familiarizing themselves with a variety of cartoons, they write a summary and highlight the words they are going to emphasize. Then, they create a recording using educational software.
Your second graders can become composers with a little help from the Garage Band software. You pre-select several drum, piano, and guitar loops for the groups to choose from, then they put them together following an ABA looping pattern. This lesson suggests using Orff instruments for learners to perform on as well as alternate performance ideas.
Middle schoolers cooperate in small groups to create an audio tour of a zoo exhibit during a field trip. They record personal reactions, zoo sounds and information learned about the exhibit. They then edit the audio recording and add music to the background using garage band.
Sixth graders use both web and print resources to collect data on daily life in ancient Egypt. They use this data to write a script for an Ancient Egypt Talk Show which will be posted as a podcast. Note: This lesson is the culmination project that incorporates skills from an entire unit. It includes a full procedural schedule, examples, web links, and all related pdf files.
Students listen to pop songs and discuss their construction, melody, and rhythm. They observe a PowerPoint presentation describing types of songs and elements that make the song "catchy." In groups, students use a website to assist in writing a pop song. They share their songs with the class.
As inspiration for their metaphor-rich poem, pupils list all the sound effects found in the Garage Band program. They choose a sound-driven topic, write a Descriptive Metaphor Poem, edit, record, and post it as a podcast. What a great way to integrate useful technology and basic creative writing skills!
Young scholars work in groups to create their own rhymes and songs for an entire family of math facts. They record their math facts creations using an iPod and a voice recorder for future use.
The first in a series of lessons on how to create a podcast, this comprehensive resource has everything a teacher needs to ensure student success. While the lessons are supposed to result in a podcast about Ancient Egypt, any topic could be substituted. This is a creative way to review and present information.
Fifth graders explore the digestive organs of the human body. In this biology lesson plan, 5th graders read the book, The Magic School Bus: Inside the Human Body and create a graphic organizer illustrating the journey of food inside of the human body.
Film is a wonderful way to communicate any concept or idea. Fifth graders will use IMovie and GarageBand software to create a IMovie about one of eight European explorers. They will chose an explorer, research his travels and life, then create and present their films. This is a great way to build interest and have learners understand the many applications of research.