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Phylum Lesson Plans
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Fourth graders create an animal slide show. In this classification lesson students research one particular animal. The students rely upon computer skills to produce a slide show on the animal that they researched.
Students create a computer database to discover relationships present in the Animal Kingdom. For this classification lesson, students enter data into a Microsoft Access database. They answer questions on a worksheet and create a visual class presentation.
Students use taxonomy in practical setting of the zoo. They practice identifying animals using their knowledge and understanding of taxonomy, phylum characteristics, and binomial nomenclature.
Students are introduced to the classification system of animals. In groups, they set up an aquarium in which they must maintain throughout the year. They also observe earthworms and how they react to various stimuli and research the characteristics of arthropods. To end the lesson, they focus on one phylum of animals and present their information to the class.
Students create a power point presentation of one of the phylum within the animal kingdom. They work in groups of two. Students show information gained during study of the animal kingdom unit as well as knowledge gained during lessons on PowerPoint, digital camera use, and scanning techniques.
Fourth graders apply what they have learned in their study of animals to one particular animal through research of that animal. They put this information into a slide show on a computer.
Fourth graders classify animals. In this animal kingdom lesson, 4th graders research animal habitats and behaviors. Students connect to a zoologist via SKYPE and learn about animal classification. Students blog about preserving animal habitats and create animal project products using various technology tools.
Learners research and present information about the classification of animals. They participate in a teacher-led discussion, and in small groups devise their own way of classifying everyday objects in class, developing two-part names for several objects in the room.
Young scholars use animation to create their own earthworm catching and eating its prey. They must draw storyboards before they start on the animation.
Students devise a classification system for every day classroom objects and relate it to the method of classification developed by Linnaeus. They view and discuss a discovery channel video on animal adaptations to discover the ways animals can be classified into groups and given scientific names.
