Recreational Games Teacher Resources
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Students read about animal camouflage. In this animal adaptation lesson, students read short texts about ways in which animals hide or transform to escape their prey. Students explore animal classifications and determine ways to hide in various locations.
Pupils watch a film in order to broaden their view of tolerance after the Holocaust.
Students engage in a lesson that is concerned with the game of freeze tag that is adapted using the movie characters from "Shrek". Each one takes on the role of one of the characters with a role to play when tagged by the taggers.
Students play a game of tag and reinforce their understanding of the immune system.
Students are in two groups the "fat cells," are a group of 2 or 3 taggers, the rest of the class is lean body tissue. Students have two areas in the gym that are safe zones (nutrition and rest). Students who enter the nutrition zone have to name a nutritional food to be able to remain for the full 15 seconds. When lean body tissue is tagged, they become the fat cell and a chaser.
British warm-up tag is a team dodgeball game. One ball, two teams. Run away from the person who has the ball in his hand to avoid being hit by the ball and eliminated from the game. If you have the ball in your hands, you may not move your feet, but you can toss the ball to a teammate who might have a better chance of throwing it at an opponent. I imagine there will be lots of running around, and perhaps even a little strategy involved in playing this game.
Help learners discover methods to estimate animal population. They will participate in a simulation of catching and tagging fish in order to estimate the fish population. They scoop and count goldfish crackers, record data, and use formulas to determine a whole population based on their sample.
A game of tag, and stealing, in which all of your class can participate actively in. This activity requires team work and cooperation while being competitive. There are suggestions to keep the game moving, and to modify it to make it less difficult or even more difficult.
Students get a stuffed animal (chicken, dog or rabbit). When the "Bunny Hop" music is playing, all students perform the dance. When "Who Let the Dogs Out" plays, the "dogs" chase (via walking) the chickens and rabbits. If tag
Students spread out into personal space. 2-3 taggers are then chosen and given Frisbees.Taggers can't throw Frisbees, only tag with them. Teacher decides which yoga move students who are tagged do. If student is tagged he freezes in designated yoga move.
Students are given the opportunity to play a tag game while studing geographical sites in the U.S.A. (relative to the Mississippi River or to other geographic features you may choose).
Learners participate in a holiday P.E. tagging game involving chasing, fleeing, and dodging skills. With the taggers holding a fleece ball (snowball), they chase and tag the other students, with the tagged learners becoming unfrozen by having someone place a magic hat onto their head.
Sixth graders research, study and identify a list of African countries and capitals and illustrate them on a blank map of Africa. They memorize a certain number of countries and their capitals along with whistles, pennies and other manipulative's to play a game called African Tag.
Students explore how fast germs spread. In this germ lesson, students participate in an activity with wet wipes and streamers. Streamers are hung up in the room and students wipe them with a wet wips and watch them curl up, representing wiping germs away.
Several learners are chosen to be taggers (and wear goggles), 2 more are chosen to be Dorie (and carry the blue fish), and Merlin (and carry the orange fish). The rest of the students are Nemo's. The Nemos begin on one of the mats (reef). On the start signal they leave the mat and run (swim) into the gym (ocean). When a student is tagged they go to the fish tank and complete the activities listen until Dorie or Merlin come to rescue them.
Tunnel tag requires players to form some kind of tunnel when they are tagged. In order to become unfrozen from being tagged, another player has to go through the tunnel they formed. There are several examples of tunnels that a player can form and for safety reasons it is suggested that when another player is going through a tunnel, that player cannot be tagged and frozen.
Double tunnel tag is just the same as tunnel tag but the players are now with a partner. This poses it's own challenges when running around and trying to avoid being tagged. The only difference from tunnel tag is that when a player is tagged, the team must now form a tunnel. Another team must go through a frozen tunnel to unfreeze that team. Note: Emphasize safety as there are many moving bodies.
Don't let the name of this game throw you off because kids will love this tag game! Start off with a couple of players being "it". When they tag a player, the player must kneel on one knee with the other one up, and one arm straight out to the side. In order to be unfrozen, another player must come and sit on their knee and push their arm down. When this happens the frozen player says - "Whoosh!"and becomes unfrozen. Note: Know your class, perhaps this is more appropriate as a camp game.
Pupils practice moving at slow and fast speeds. They are given a red, yellow and green ball, each representing its corresponding traffic light. When tagged, that student must then move at the speed associated with the color ball that tagged them.
Learners practice their chasing, fleeing, and dodging skills. It is best to play this tag game in a smaller groups as opposed to the entire class.