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Statistics and Probability Teacher Resources
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Review basic probability concepts with your class using different-colored marbles in a bag. Then pair up learners and have them play a cool online interactive game in which they race miniature cars using the roll of a die or two. The class compiles all of their results to discuss, and they extrapolate what might occur if the game is repeated 10,000 times!
What middle schooler does not enjoy an occasional online game? In this lesson play, you will find embedded links to an online probability game, and informative pages about how division is used in probability, the concept of tree models, and an interactive dice activity. Chances are that you will want to include this in your probability curriculum!
Learners investigate why theoretical probability doesn't always match reality. The activity involves using Python 2.7 (or Sage) to set up a Bernoulli Trial. It also involves setting up a spreadsheet to simulate the Birthday Paradox. Pupils should be familiar with Python, fractional exponents, and combinations before beginning.
Young scholars investigate probability. They will define probability as the likelihood of an event occurring. Then, they determine the probability of sitting in a particular seat on a plane. They also set up ratios of various seating scenarios on the airplane, such as the likelihood of sitting in row 7 out of 30 rows.
Acquaint mathematicians to the concept of probability with a discussion about the results of a game. Then have them play a dice, card, spinner, or coin game and recording the number of wins vs. the number of tries on an interactive web page. Discussion notes and graphics are provided to guide your lecture. At the bottom of the page, there are alternate suggestions and links to related lessons by the same publisher. If you have access to a computer lab, this will add variety to your curriculum.
Middle and high schoolers explore the concept of probability. In this probability activity, learners conduct an experiment with a bag of marbles. Pupils draw marbles from a bag and determine the probability of drawing a particular color marble. They conduct the experiment twice, once with replacement and once without replacement.
Statisticians play a game of Bingo to discover the meaning of probability. They are given 12 markers to distribute across the numbers 1-12 on their playing mat. As a pair of dice is rolled, markers are removed from the playing mat. The first person to clear their mat is the winner. The game is repeated so learners can refine their placements.
An engaging game called, "Quarter, Nickel, and Dime" is presented in this math lesson. Players are given an envelope with slips of paper that represent the three coins. In pairs, they play the game 18 times, and the whole class charts their results on a class graph that leads to an exciting discussion on probability. Excellent worksheets are embedded in the plan that provide everything you need to play the game.
Wow! Here is a 14-page package of activities to use when your math class is studying probability. There are a myriad of pertinent experiments for learners to try, such as rolling a self-constructed multi-faced three-dimensional cuboctahedron or drawing different lengths of grass. There are also critical-thinking exercises using given data. You will most certainly find something useful for your class!
Middle schoolers write a probability fraction based on the number of favorable outcomes and the number of total outcomes. In this math lesson, learners come up with their fractions based on a bag of candy that has six Three Musketeers, eight Milky Ways and ten Nestle's Crunch.
The comprehensive, overall purpose in teaching probability is to help students draw conclusions about the characteristics of a large group given a small sample taken from the group. Probability is related to predicting the chance of a certain event taking place, or failing to take place.They need to be steered away from guessing outcomes. Experimenting should allow them to approach fairly accurate results.
Students estimate and then count the number of each color of M&M's in their bag. In this mathematics lesson, students find the experimental probability of selecting each color from the bag. Students create pictographs and bar graphs of the colors of candy pieces in their bag. Students use information from the Mars, Inc. website to compute theoretical probability of each color appearing in the bags.
Are your parents or guardians strict? That's an interesting question many of your pupils are probably interested in discussing. How do you design a study directed at your high school to gain insight into that question? How do you design a sample survey? What sampling schemes are possible? What does it mean to be strict? Get your class thinking like a statistician with this resource.
Students explore the concept of misleading statistics. In this misleading statistics lesson, students play a game of tag and graph the number of times each student gets tagged. Students use the graph to determine the fastest runner in the class. Students discuss how the graph is misleading in trying to find the fastest runner.
In this statistical process control worksheet, students solve and complete 15 various types of problems. First, they estimate the standard deviation of the given process. Then, students use the target value as a center line and draw a control chart that plots the means. They also, determine the probability of an occurring process on target.