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- Grade Range
- 6th - 12th
- Rating

Students consider the elements that make computer games compelling, then use these elements to develop game 'narratives' based on historic events. Full Review »
- Grade Range
- 6th - 12th
- Rating

Students consider the online game Neopets as a springboard to developing the characters, settings and plots for online fantasy games. They draft technical plans that describe how their games be presented and played on the We Full Review »
- Grade Range
- 6th - 12th
- Rating

Students examine the purposes of language and consider a new language developed for a video game. They research world languages and create pages for a class book on languages, and write reflective essays examining their own relationship with language. Full Review »
- Grade Range
- 4th - 5th
- Rating

Students view and discuss a selection of paintings from Salvador Dali, Rene Magritte, and other Surrealist artists. They play a game in which each person in a group writes a sentence and passes it on to the next person without letting them see. Full Review »
- Grade Range
- 6th - 12th
- Rating

Students study the success of video games by reading an online article. They work in groups to design settings, storylines, characters and technical features for their own fantasy video games. Finally, they write scripts for previews of their games. Full Review »
- Grade Range
- 6th - 8th
- Rating

Students study a thematic unit based on the game of baseball to investigate number and number relations. They play a few innings of baseball as an introductory activity to this thematic unit based on the game of baseball. Students are directed to focus their attention on the actual statistical data included on the card and how to utilize this statistical data to determine the overall rating of a player's past performance. Full Review »
- Grade Range
- 6th - 12th
- Rating

Students share their opinions on violent computer games. After reading an article, they discover the controversy surrounding online games. As a class, they discuss the suitability of computer games and write their own letters to a developer of an online game that has been labeled controversial. Full Review »
- Grade Range
- 5th - 8th
- Rating

Students view the videos from the Spellbinder series. They focus on analyzing and thinking critically. Students explore the distinguishing features and conventions of the science fiction and fantasy genres and narrative structure and film making techniques. Full Review »
- Grade Range
- 6th - 8th
- Rating

Students thematic unit based on the game of baseball to investigate number and number relations. They become familiarized with some of the basic terminology associated with the game. Pupils focus their attention on the actual statistical data included on the card and how to utilize this statistical data to determine the overall rating of a player's past performance. Full Review »
- Grade Range
- 8th - 11th
- Rating

Students analyze the imagery and narratives of video games based on war as well as considering video games as a propaganda tool. They research debates about violent video games and draw the connection between militarism and video games. Full Review »

