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- Grade Range
- 9th - 12th
- Rating

Students investigate the ways that computers are involved in games, entertainment, and music. They classify video games into the following catogories: action; adventure; simulation; and strategy. Full Review »
- Grade Range
- 9th - 12th
- Rating

Students create a museum exhibit, using photos, that illustrates how leisure time pursuits reflected the history of the US from the turn of the century to the 1950s. Full Review »
- Grade Range
- 1st
- Rating

Students examine and discuss what they like to do in their leisure time. They identify various activities, compare them to other students' activities, and draw a picture of their favorite things to do on a Saturday. Full Review »
- Grade Range
- 6th - 8th
- Rating

Students explore how the innovations in culture and technology influenced the development of a leisure industry in America at the turn of the twentieth century. Full Review »
- Grade Range
- 4th - 8th
- Rating

Students inquire about the history of enterntainment and flim. The development of the modern industry of entertainment is done from reflecting upon its roots and background. The discussion is leading to answering how Americans have developed methods of spending leisure time. Full Review »
- Grade Range
- 11th
- Rating

Students discuss their hobbies and leisure activities, comparing them with activities of people in Japan. Pupils create stories that compare and contrast the leisure time activities of people in the two cultures. They describe their feelings about specific activities. Full Review »
- Grade Range
- 9th - 12th
- Rating

Students evaluate their use of time. In teams, they plot what they do all day long and then compile the information into one report for the team. They analyze the report and identify activities that take the most time and the least. They compare their team results with those of other teams. Full Review »
- Grade Range
- 4th - 6th
- Rating

Students write about and discuss personal leisure time activities and record their activities in a slide show format to present to their classmates. They work off a word bank of materials relating to fly-tying and fishing after all other academic work has been completed. Full Review »
- Grade Range
- 9th - 12th
- Rating

Students organize data from the USA TODAY Snapshot, "Is leisure time really shrinking?" into two scatter plots and determine the quadratic model for each scatter plot. They determine if these graphs intersect and learn the concept of extrapolation by expanding the viewing window to find the intersection. Finally, students calculate percent increase or decrease by comparing the predicted value with the listed value through percent of error. Full Review »
- Grade Range
- 9th - 12th
- Rating

Students organize data from the USA TODAY Snapshot, "Is leisure time really shrinking?" into two scatter plots and determine the quadratic model for each scatter plot. They explore the graphs and determine if these graphs intersect. Finally, students identify the concept of extrapolation by expanding the viewing window to find the intersection. Full Review »

