Activity
DiscoverE

Rubber Band Rovers

For Teachers 3rd - 8th
Get your learners interested in space exploration. Groups design space rovers using design software and then build prototypes of their designs. The farther the rovers can travel, the better. The catch? The rovers must be powered by...
Activity
DiscoverE

Squishy Circuits

For Teachers K - 12th
Make electricity flow through Play-Doh. Individuals create animals or other creatures using Play-Doh. The engineering aspect? Eyes that light up and Play-Doh that conducts electricity.
Activity
DiscoverE

Touch Down

For Teachers 3rd - 8th
Protect the marshmallows! Groups create contraptions that will keep marshmallows in a cup, even after dropping them from a certain height. This is a fun way to model the shock-absorbing capabilities of spacecraft.
Activity
DiscoverE

Launch It

For Teachers 3rd - 8th
Launch pupil interest in rockets. Scholars build rockets out of straws and balloons to learn about Newton's Third Law of Motion. Their task is to hit a target five feet away. It's not as easy as it seems!
Activity
DiscoverE

Trophy Triathlon Design Challenge

For Teachers 3rd - 8th
Build a trophy and be a winner. Pupils build trophies that can support a sports ball of their choosing. Based on the ball choice, they figure out how the height requirement changes.
Activity
DiscoverE

Extreme Trampolines

For Teachers 3rd - 8th
You'll bounce off the walls with glee after finding a fun resource. Young engineers design trampolines for golf balls. They build and test out their design and make improvements based on the results.
Activity
DiscoverE

Sorting Solutions

For Teachers 3rd - 12th
It's okay to play with your food—just this once! Scholars design and create meshes and chutes to sort pasta by size and shape. They test their designs and make improvements as necessary.
Activity
Illustrative Mathematics

Growing Bean Plants (Grade 2)

For Students 2nd Standards
After planting a bean seed in a jar, young scientists observe the growth patterns over several days. As the bean becomes a sprout, and the sprout becomes a plant, partners measure and plot the data. They notice patterns, practice...
Printables
Curriculum Corner

New Year's Collection

For Students 1st - 3rd
As the new year approaches, it is time to reflect and set goals. This year, use a set of New Year's worksheets to set individual academic and personal goals, as well as classroom goals. Half of the packet could be completed before class...
Activity
Curriculum Corner

Christmas Cover-it

For Students 4th - 6th Standards
A Christmas-themed math game prompts partners to find a multiplication fact on the board, say the fact, and cover it with chips. The last person to cover the last multiplication fact wins!
Worksheet
Nosapo

Introduction Questions

For Students 4th - 12th Standards
What country are you from? What is your favorite food to cook? What is your favorite sport to watch? Pupils practice English and learn more about their classmates with a set of conversational questions.
Writing
Nosapo

Getting to Know Each Other

For Students 4th - 12th Standards
How do you do? Guide learners through the basics of conversational English with an extensive set of discussion questions. Class members ask partners more about themselves, including their favorite hobbies, music, and time of day, as well...
Activity
Scholastic

Dreidel Game and Song

For Students 1st - 8th
The dreidel song, or "I Have a Little Dreidel," is a fun traditional song for the season of Hanukkah. Teach your class how to play the dreidel game with an activity that includes the lyrics to the classic song.
Activity0:41
PhysEdGames

Dead Ant Tag

For Students K - 5th
Tag, you're a dead ant! Players run around the playing area and runs from the taggers. If a player gets tagged, then they must lay on the ground with their arms and legs in the air. To get back into the game, four people must touch the...
Lesson Plan
Cornell University

Airboats

For Teachers 3rd - 8th
Don't let the resource blow you away. Scholars build airboats from basic materials and collect data on how far the boats move. They refine their designs taking Newton's laws into consideration.
Activity0:38
PhysEdGames

CandyCane Tag

For Students K - 4th
Choose a tagger. The rest of the class runs around the gym. If a runner is tagged, they must freeze and stand in the shape of a candy cane. To get back into the game, another runner must run underneath the arch of the candy cane.