US Department of Veterans Affairs
Sample Flexibility Plan for Beginners
Boost flexibility with a set of stretches designed for beginners. Pictures and descriptions guide readers through a variety of stretches while standing, sitting, and lying on the floor.
PhysEdGames
Sleep Tag
Zombies? No, just sleepwalking taggers. After splitting the gym into two sides, pick two people to be the taggers and two people to be the magic fairies. As taggers tag people on the daytime side, they must "fall asleep" on the nighttime...
Curated OER
Healthy Body Image: A Lesson Plan for High School Students
How does your class view themselves? High schoolers explore body image through a series of four activities. Groups collaborate to examine the changes we experience as a part of growing up, how the media influences body image, and healthy...
S&S Worldwide
Fitness Challenge
Don't be a couch potato! Get up and moving with a February 2018 calendar that suggests daily exercises that will get your feet walking and your heart pumping. There's even a special challenge for Super Bowl Sunday.
PhysEdGames
Capture The Ball
Play this fun twist on capture the flag with your class! After setting up the equipment, divide the class into two equal teams, and choose one person to be a guard on each team. The guard is the only person on either team allowed to...
PhysEdGames
Dinosaur Prowl
Prowl like a dinosaur! Choose several students to be the dinosaurs. The dinosaurs with dodge balls are the taggers, and the Triceratops on the scooters are the freers. As the other players are tagged with balls, the Triceratops scoot...
PhysEdGames
Dead Ant Tag
Tag, you're a dead ant! Players run around the playing area and runs from the taggers. If a player gets tagged, then they must lay on the ground with their arms and legs in the air. To get back into the game, four people must touch the...
PhysEdGames
Gingerbread Man Tag
After choosing a chef, aka the tagger, have the rest of the class lay out on the previously set up exercise mats. These players are the gingerbread men. Players run to another mat on the chef's command, aiming not to get tagged. If a...
PhysEdGames
Robot Tag
Assign a few players to be "bad robots," and the rest of the class is "good robots." Place three Hula hoops in the middle of the gym to represent the 10-second "charging station," or safe area. Set up a cone square on one end of the gym....
PhysEdGames
Team Ball Tag
Divvy the class into equal teams and give each team a set of the same colored pinnies. Have players spread out around the gym and give each player a ball. The object of the game is to tag another team player with the ball. When a player...
PhysEdGames
Keeper of the Castle
Set up four Hula Hoops in each corner of the gym that will be used as a base for each team. Use the center circle of the gym as the "castle" with a bunch of "treasure" in it. The treasure consists of a variety of pieces of equipment....
PhysEdGames
Skunk Tag
Choose two taggers to be the "skunks." Set up five hula hoops in the gym; one in each corner and one in the middle. The hoops in the corners are the safe zones for the players while the middle hoop is the skunk's home. The skunks start...
PhysEdGames
Pacman
Choose one player to be a Pacman who will walk around the lines of the gym clapping their arms like the mouth of the Pacman. Everyone else stands on a line in the gym without moving. If a Pacman tags a player, then they become a Pacman....
PhysEdGames
Pizza Tag
Who said pizza and tag don't go together? Assign one person as the "chef" to be the tagger and to stand in the middle of the gym. Divvy the rest of the class into three equal groups of "toppings" (ex: cheese, pepperoni, onion). Have all...
PhysEdGames
Fresher
Split the class in half. Set up two cones on opposite ends of the gym, using the gym lines as boundaries. These are the jails. The object of the game is to tag another player that is "older" (not in age) than another. The "fresher" a...
PhysEdGames
Hospital Tag
Begin the game by setting up the two opposite corners of the gym as hospitals, while assigning two taggers. Choose two people as ambulance drivers, and they will use the scooters as ambulance beds (scooters are connected with a mat on...
PhysEdGames
Everybody's It
Everyone is a tagger in this gym game. If a tagger tags someone else, then that person must sit down. The only way for that person to be back in the game is if the person that did the tagging is tagged by someone else.
PhysEdGames
Line Tag
Have the class spread out on the gym floor, choosing a line to stand on of their choice. The object of the game is to stay on the line and not get tagged. The taggers and freers must also stay on the lines. If a player is tagged, they...
PhysEdGames
Mat Tag
Choose two people to be taggers and give them each a dodgeball. Spread out the four mats in the shape of a diamond baseball on the gym floor. Assign an equal number of players to each mat. When signaled, runners run continuously to the...
PhysEdGames
Scooter Tag
Have the class spread out around the gym while seated on their scooters. Have a few individuals be the taggers signified by a different color scooter or wearing a penny. If classmates get tagged by a tagger, then they must spin around...
PhysEdGames
Secret Agent Tag
Have the whole class sit down on the floor with their eyes closed. Pick a few people to be the "bad guys," which are the taggers, and a few people to be the "secret agents," which are the freers, by tapping them once or twice on the...
PhysEdGames
Streets and Alleys
Assign one person as the cat and another person as a mouse. Have the rest of the class line up in equal rows and lines forming a 5x5 or 4x5 grid. Call out "streets" and the students forming rows hold hands and connect. Call out "alleys"...
PhysEdGames
Strikeball
Groups form a circle with each person's feet spread shoulder width apart and touching the person's next to them. Drop a ball in the middle of the circle. The object of the game is for players to keep the ball from leaving the circle...
PhysEdGames
Commandos
First create a starting line and ending line in the gym. After divvying up the class into equal teams, each team lines up in a straight row behind the starting point. Each player is lined up behind the other on their team. When you yell...