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Worksheet
Math Warehouse

Theoretical Probability Activity

For Teachers 6th - 8th Standards
If you keep rolling a die, you'll roll a five exactly one-sixth of the timeā€”right? AĀ probability lesson prompts young mathematicians to roll a die 100 times and use the data to calculate empirical probabilities. They then compare these...
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Interactive
CK-12 Foundation

Conditional Probability: Colorful Cubes

For Students 9th - 12th Standards
AnĀ interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners use...
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Activity
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Curated OER

Activity: An Experiment with Dice

For Teachers 3rd - 7th Standards
Roll the dice with this activity and teach young mathematicians about probability. Record outcomes for rolling two number cubes in order to determine what is most likely to happen. Graph the data and investigate patterns in the results,...
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Lesson Plan
EngageNY

Estimating Probabilities by Collecting Data

For Teachers 7th Standards
Take a spin to determine experimental probability. Small groups spin a spinner and keep track of the sums of the spins and calculate the resulting probabilities. Pupils use simulated frequencies to practice finding other probabilities to...
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Interactive
CK-12 Foundation

Geometric Probability: Dartboard

For Students 6th - 12th Standards
Get your class on target with probability using an exciting resource. The interactive presents three square dartboards with different target areas, which are combinations of square units. Pupils determine the probabilities of randomly...
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Interactive
CK-12 Foundation

Conditional Probability: Candy Store

For Students 9th - 12th Standards
AnĀ interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
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Interactive
CK-12 Foundation

Conditional Probability: Game Show with Monty

For Students 9th - 12th Standards
The car is behind door one ā€” no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, theyĀ determine...
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Interactive
CK-12 Foundation

Complement Rule for Probability: Changes in an Election

For Students 7th - 12th Standards
Pupils determine the probability of one mayoral candidate winning given the other's chance. The interactive provides a circle graph to help visualize each candidate's percentages of winning.
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Interactive
CK-12 Foundation

Definition of Probability: It's in the Bag!

For Students 6th - 8th Standards
It's not in the bag. An interactive provides the probability of picking a certain color marble from a bag after several marbles have been removed. Young mathematicians learn about dependent events from this resource.
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Lesson Plan
EngageNY

Probability Rules (part 2)

For Students 10th - 12th Standards
Ensure your pupils are rule followers! Learners add the addition rule to the set of probability rules examined in the previous lesson plan. Problems requireĀ both the multiplication and addition rule.
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Lesson Plan
EngageNY

Conducting a Simulation to Estimate the Probability of an Event II

For Teachers 7th Standards
Add some randomization into simulations. The 11th installment in a series of 25 presents two new methods to use in simulations--colored disks, and random numbers. Pupils use random numbers to run simulations where the probabilities make...
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Interactive
CK-12 Foundation

Binomial Distributions and Probability: Roll One!

For Students 9th - 12th
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
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Interactive
CK-12 Foundation

Empirical Probability: Scoring

For Students 6th - 8th
Learners use an interactive to determine the probability that a soccer player will score a goal. Given data over the course of several days, they determine probabilities for several different situations.
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Interactive
CK-12 Foundation

Expected Value: Creating a Discrete Probability Distribution Table

For Students 11th - 12th Standards
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
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Interactive
CK-12 Foundation

Numerical Computations: Counting Out Probability

For Students 6th - 8th Standards
Keep your heads up while counting. Pupils use an interactive to create a table with the possible outcomes of flipping three coins and then determine the probabilities of getting certain combinations of heads and tails.
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Interactive
CK-12 Foundation

Measurement of Probability

For Students 6th - 8th Standards
Stockings make your legs warmer and math more enjoyable. A drag-and-drop interactive has pupils take stockings out of drawers to calculate probabilities. This includes dependent events where the probabilities depend on previous stocking...
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Interactive
CK-12 Foundation

Measurement of Probability: Basketball Throw

For Students 6th - 9th Standards
Future mathematicians use an interactive to see how changing the size of a basketball court and the size of a region in the court affects the probability that a ball will randomly fall within the specified region. No calculations are...
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Lesson Plan
Curated OER

Concept: Dice Probabilities

For Teachers Pre-K - 6th
In this probability worksheet, young scholars roll dice to determine the experimental probability of rolling each number on a die. The experiment is repeated using a dice rolling application on their computer. Students find the...
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Lesson Plan
Curated OER

High or Low- Probability

For Teachers 4th - 6th
Students use playing cards to examine probability. In this probability lesson plan, students work in groups with a deck of cards and predict if the next card they lay down will be high or low. Students fill out a graphic organizer with...
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Interactive
CK-12 Foundation

Counting Events: Flipping Unfair Coins

For Students 7th - 12th Standards
Who said life was fair? An interactive uses an area diagram to represent the probabilities of flipping unfair coins. Pupils use the diagram to calculate the probabilities of outcomes of flipping the two coins. The scholars must decide...
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Lesson Plan
Curated OER

Data Analysis and Probability Race to the Finish

For Teachers 1st - 2nd
Students practice addition facts, record data, and construct a bar graph. In this probability instructional activity, students participate in a board game in which bicycles move towards a finish line based on players completing addition...
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Interactive
CK-12 Foundation

Additive and Multiplicative Rules for Probability: Red Dress? Blue Dress? Both!

For Students 7th - 12th Standards
The sum of the parts is greater than the whole. An interactive uses a Venn-like model to show the percentage of females from a survey that have a blue dress, a red dress, or both. The pupils determine the numbers in each category...
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Interactive
CK-12 Foundation

Computing Probabilities for the Standard Normal Distribution: The FDA and Food Safety

For Students 9th - 12th Standards
To recall or not to recall, that is the question. Using provided data, pupils calculateĀ the percent of people that may fall ill on average. The scholars determine the standard deviation based upon the mean and the empirical rule, then...
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Lesson Plan
Curated OER

Range, Cluster, Gap and Outliers

For Teachers 6th - 9th
There are a number of activities here where learners collect and record data, as well as, activities where the likelihood of an event happening is calculated given the experimental probability. Young statisticians organize information...