This By Rule of Law unit also includes:
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How does intellectual property become protected by law? Part of a four-part digital citizenship program, the activities in this unit challenge kids to think critically about creative rights, fair use, and related legislation. Learners read a case study about a teenager who develops a video game, only to have a friend sell copies of it without permission. Five related activities offer in-depth exploration based on the case study, and the unit culminates in a final group research project. Pick and choose which activities work for your class, or do all five! Measure understanding using the included pre and post-unit exams, both with 10 multiple-choice questions.