Construct a Car

Kids can construct their own cars and put the pedal to the metal for a test drive! In a virtual garage, they can design from scratch, or be guided through the building of pre-planned models.

Pre-K - 4th STEM 11 Views 4 Downloads
App Overview

Training Mode:

  • Select one of three simple vehicle models 
  • Follow guided hints to construct the car
  • Take finished model on the track to test drive

Create a Car Mode:

  • Choose from seven basic models to add to, or start completely from scratch
  • Take finished model on the track to test drive 

Know that in the test drive feature, the automobiles are easily flipped over. Arrow buttons allow the car to jump or turn back over in two different directions. The angle of the track determines which way is best to flip the car back.

Car Parts to Include:

  • Chassis
  • Wheels and shocks
  • Tires
  • Accessories

Tools to Use:

  • Pneumatic impact wrench for attaching parts
  • Crowbar for removing unwanted parts
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Rating Details

  • Adherence to task

    Allows children to practice making choices and use critical thinking

  • Worth the money

    Very little educational value for the cost

  • Fun factor

    Repetitive, gets old quickly

  • Scaffolding of learning

    Comes with a training mode

  • User safety

    No connections to the Internet

  • Control and feedback

    Sound effects and music can be turned on or off

  • How techie do I need to be?
Instructional Ideas

Keep the app handy in your lower grade classroom during your transportation or STEM unit. Have it ready on a few tablets at a center and allow little ones a chance to build and drive their designs over the track. When their turns are over, individuals can snap a photograph of their design to be saved on the tablet. E-mail them home with a note to the parents about the unit of study.

Classroom Considerations

Music and sound effects can be turned off via the Options button on the home screen, or the Settings (gear) icon in the construction screens.

All in all, there's not much to this application. Car construction is simple. The track, although it does contain hills and jumps, feels repetitive rather quickly.


  • Provides practice in following nonverbal directions
  • Stimulates creativity and an interest in engineering design

  • Completed cars cannot be saved, but a picture of the cars can be saved
  • Individual pieces must be placed exactly in the correct position, or else they will not attach to the growing model