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Get the Turtle to the Pond

Students create a path for a turtle to cross a pond, on the computer. They write their own solutions, enter a sequence of LOGO commands, and discuss the distance and turtle movement and angle and turtle movement on the turtle's path.

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Resource Details

Grade
K - 2nd
Subjects
Math
1 more...
Resource Type
Lesson Plans
Technology
Ed Software
Year
2000
Included Materials
  • Project