Get the Turtle to the Pond
Students create a path for a turtle to cross a pond, on the computer. They write their own solutions, enter a sequence of LOGO commands, and discuss the distance and turtle movement and angle and turtle movement on the turtle's path.
3 Views 2 Downloads
Dot Card and Ten Frame Activities
What fun, simple number value activities these are! Using dot cards and ten frames, 34 educational games are briefly described to help diversify these great strategies. For example, in the game "I Wish I Had..." the teacher holds up a...
K - 2nd Math CCSS: Adaptable
K-5 Mathematics Module: Number and Number Sense
Reinforce number sense with a collection of math lessons for kindergarteners through fifth graders. Young mathematicians take part in hands-on activities, learning games, and complete skills-based worksheets to enhance proficiency in...
K - 5th Math CCSS: Adaptable
Camouflage!: Collecting Data and Concealing Color
Help young scholars see the important role camouflage plays in the survival of animals with a fun science lesson. Starting with an outdoor activity, children take on the role of hungry birds as they search for worms represented by...
2nd - 5th Math CCSS: Adaptable
A Letter to Amy Teaching Plan
Peter wants to send a special birthday party invitation to Amy, but a lot can happen between the front door and the mail box. Read the children's book A Letter to Amy by Ezra Jack Keats with your class to find out what happens, extending...
Pre-K - 2nd Math CCSS: Adaptable