"If You Give a Mouse a Cookie"

Sequence the events for the book "If You Give a Mouse a Cookie." Learners listen to the story, brainstorm what kinds of food a mouse would like to eat, and create a story wheel that retells the story using their own selected foods. Involve your class in this classic tale, creating an unforgettable experience!

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Resource Details

Grade
1st - 4th
Resource Type
Lesson Plans
Instructional Strategy
Research
Year
2003