Learning With Paint And Literature: "If You Give a Mouse a Cookie"

Students draw a picture related to the book "If You Give a Mouse a Cookie" using a computer drawing program. They listen to the story and answer discussion questions, view drawings on the teacher's Paint website, and create an illustration of their favorite part of the story using computer drawing software.

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Resource Details

Grade
K - 2nd
Subjects
English Language Arts
3 more...
Resource Type
Lesson Plans
Duration
45 mins
Instructional Strategy
Project-Based Learning
Technology
Ed Software