Let's Trade

Students create a trading card including their favorite Dr. Seuss book and favorite character in the book. They use the computer to create the trading card and then when the cards are finished the students may trade the cards with one another.

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Resource Details

Grade
1st - 3rd
Resource Type
Lesson Plans
Duration
2 hrs
Instructional Strategy
Project-Based Learning
Usage Permissions
Fine Print: Educational Use
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  • Project