Monsters Behave! A Mischievous Meal of Language, Learning and Laughter...

Make sure your pupils mind their manners... and their monsters! Kids can practice rhyming, work on listening skills, and play some silly games with these grossly entertaining creatures.

K - 3rd English Language Arts 29 Views 15 Downloads
CCSS: Adaptable
App Overview

Give your class a task: help Mother Monster to get her children under control! After moving on from the start page, simply tap a monster to begin.

How to Play:

  1. Tap one of the nine monsters
  2. Complete the games:
    • Rhyming game (choose the rhyming word that makes the most sense)
    • Word puzzle (fill in the blanks)
    • Silly mini-game
  3. Tap the door to go back to try out another monster

Special Features:

  • Tap the speech bubble to repeat a rhyme
  • Look for the arrow in the word puzzle game for hints
  • Check out the ribbon you earn for a monster when you complete a game (note: it gets bigger with each game completed for that monster)
  • Replay the mini-games to try for a high score
  • Select Parents from the main page to complete a math problem and then view settings, credits, sharing options, and more
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Rating Details

  • Adherence to task

    While the app does cover rhyming and sentence completion, there could be more explanation and more practice.

  • Worth the money

    For a couple of dollars, you get nine monsters, each paired with three games, their own rhymes, and silly animations.

  • Fun factor

    Youngsters will enjoy the animated characters and their nasty habits. Each monster is paired not only with educational games, but also with a sillier mini-game that will help kids practice fine motor skills.

  • Scaffolding of learning

    The app includes plenty of audio recordings to support learners as they practice with rhyming and following directions. Also, when playing the word puzzle game, kids can look for the arrows for hints.

  • User safety

    Learners can only access the monsters and their games. To get to the parental controls and other app information, users (after first being warned away) must complete a math problem.

  • Control and feedback

    You can tell when pupils have finished a game by looking for the ribbons, and there are high scores for the final mini-games, but that's about it. There isn't an option for multiple users, and there aren't any more complex ways to track progress.

  • How techie do I need to be?
Instructional Ideas

  • Great for a reward, play a few of these games with your class at the end of a successful day or lesson
  • Allow learners who finish early to spend a few minutes with the monsters
  • Set up stations around the classroom, and use Monsters Behave! as one of the stations
Classroom Considerations

  • The app includes all sorts of fun and gross sound effects to accompany the monsters and their bad manners; while entertaining, these could prove distracting (headphones could be an easy solution)

  • Each monster is colorful, animated, and paired with silly sound effects
  • Kids will find the app easy to use
  • The app aims to cover several different subjects, including practicing rhyming and teaching good manners

  • While fun, the app would be stronger if it contained more content and a greater variety of types of games
Common Core