Students come up with a definition of violence, and then use it to decide whether programming is appropriate for Students.
6th - 12th Visual & Performing Arts 3 Views 5 Downloads
Common Core Teaching and Learning Strategies
Here's a resource that deserves a place in your curriculum library, whether or not your school has adopted the Common Core. Designed for middle and high school language arts classes, the packet is packed with teaching tips, materials,...
6th - 12th English Language Arts CCSS: Designed
To Kill A Mockingbird: Film Language and Elements Of Style
The frame, the shot, the sequence. As part of a unit study of Robert Mulligan's film version of To Kill a Mockingbird, class members learn to read the visual text of the film, examining the composition of frames and shorts, camera...
6th - 10th Visual & Performing Arts CCSS: Adaptable
Film Language and Elements of Style
How do you read a frame? How do you read a shot? Here's a resource that shows viewers how to read films. As part of the study, class members examine the camera angles, lighting, movement, and cinematic point of view in Mr. Smith Goes to...
11th - 12th Social Studies & History CCSS: Adaptable
Video Game Violence: Explore Possible Impacts
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus...
7th - 9th 21st Century Skills
How Much Screen Time?
Conduct original research with a social survey about television viewing time. Sixth graders take notes about television viewing and then come up with at least three hypotheses to test with their surveys. The plan calls for collaboration...
6th - 8th English Language Arts CCSS: Adaptable
Killer Games: Violence in Video Games
Widespread video gaming makes this content relevant and high interest. Developing youth awareness about the impact of violence in games is important to promote literacy, critical thinking, health, and consumer awareness. After reading...
7th - 9th 21st Century Skills
The Art of Violence
Violence and human suffering, as represented in art and film, are the focus of an investigation of the power of visual images and the moral implications of such representations. Class members examine “Guernica,” Pablo Picasso’s massive...
6th - 12th Social Studies & History CCSS: Adaptable
Collateral Damage? Researching a Connection Between Video Games and Violence
Hook your class into an exploration of and discussion about violence in video games with a cute animal clip and a video game trailer. After a quick discussion about how media can affect mood, class members read a related article and...
7th - 12th English Language Arts CCSS: Designed
Crossing the Line Online: Sexual Harassment and Violence in the Age of Social Media - NYTimes.com
Sexual harassment and sexual violence are by no means new issues. What has changed is the role of social media in these issues. This powerful and troubling lesson uses a specific rape case to launch research into a discussion of the...
9th - 12th English Language Arts CCSS: Designed
What Members Say
- Kristen D., 1st year teacher
- Houston, TX