Truth and Lies Game
Students write one true statement and two untrue statements about themselves on an index card. Someone reads one card at a time and the class tried to guess who it belongs to and then which statement is the true one.
K - 12th Health 6 Views 9 Downloads
Diversity in Media: Looking Critically at What We See
This learning experience fosters awareness of representations we see, and don't see, in the media. Learners list TV programs, games, and films they enjoy, identify characters' ethnic, religious, (dis)ability, and sexual orientation...
8th - Higher Ed English Language Arts
First Person: Diversity in Video Gaming
High schoolers explore the relationship between video games and actual population. Example: A 2005 study showed Latino youth play at higher rates than other groups, but there are no Latino playable characters. They watch a brief video...
9th - 12th English Language Arts
Video Game Violence: Explore Possible Impacts
Introduce middle schoolers to the issue of video game violence with a multifaceted approach. Learners complete a gaming survey, as well as read and discuss a news feature about violent video game sales and a handout on stimulus...
7th - 9th 21st Century Skills
Heart Rate and Exercise
What is the relationship among the heart, circulation, and exercise? Your class members will explore first-hand how different physical exercises affect an individual's heart rate. They will begin by learning how to measure their own...
3rd - 10th Physical Education CCSS: Adaptable
Breaking Down Hate Speech
Defining and considering the affects of hate speech is the focus of a series of activities that encourage class members to develop approaches for dealing with hate speech both online and offline. Groups act as mediation committees and...
9th - 12th Social Studies & History CCSS: Designed
Human Body Series - Respiratory System
Elementary schoolers play a respiratory relay toss in order to take in the respiratory system! They also create their own question cards based on several kid-friendly online articles about breathing and the health of the lungs. They use...
3rd - 5th Science CCSS: Adaptable
New Review Mental and Emotional Well Being
Promote positive ways to express emotions with five lessons that focus on feelings, friendship, and dealing with stress. Scholars learn how to identify and express feelings through role play, grand conversation, a game, poetry reading,...
1st - 3rd English Language Arts CCSS: Adaptable
Karma Tycoon (Video Game): Running a Nonprofit Unit
Your class learns to launch and operate a nonprofit, procure funding, manage finances, and help others with this superbly designed unit. Includes well-crafted activities, Internet research, worksheets, vocabulary, and a high-interest...
7th - 12th 21st Century Skills