Math Warehouse
Theoretical Probability Activity
If you keep rolling a die, you'll roll a five exactly one-sixth of the time—right? A probability lesson prompts young mathematicians to roll a die 100 times and use the data to calculate empirical probabilities. They then compare these...
CK-12 Foundation
Conditional Probability: Colorful Cubes
An interactive provides a model to visually represent the formula for the probability of an outcome. Given 10 numbered color cubes, pupils arrange them on the top and bottom shelf to represent the probability fraction. The learners use...
Curated OER
Activity: An Experiment with Dice
Roll the dice with this activity and teach young mathematicians about probability. Record outcomes for rolling two number cubes in order to determine what is most likely to happen. Graph the data and investigate patterns in the results,...
EngageNY
Estimating Probabilities by Collecting Data
Take a spin to determine experimental probability. Small groups spin a spinner and keep track of the sums of the spins and calculate the resulting probabilities. Pupils use simulated frequencies to practice finding other probabilities to...
CK-12 Foundation
Geometric Probability: Dartboard
Get your class on target with probability using an exciting resource. The interactive presents three square dartboards with different target areas, which are combinations of square units. Pupils determine the probabilities of randomly...
CK-12 Foundation
Conditional Probability: Candy Store
An interactive uses a candy store to involve the pupils in conditional probabilities. Learners determine probabilities as customers purchase different types of candies and the stock decreases.
CK-12 Foundation
Conditional Probability: Game Show with Monty
The car is behind door one — no wait, it is behind door three. An interactive allows learners to visualize the Monty Hall problem. Pupils work through the probabilities of choosing the car with their first pick. Next, they determine...
CK-12 Foundation
Complement Rule for Probability: Changes in an Election
Pupils determine the probability of one mayoral candidate winning given the other's chance. The interactive provides a circle graph to help visualize each candidate's percentages of winning.
CK-12 Foundation
Definition of Probability: It's in the Bag!
It's not in the bag. An interactive provides the probability of picking a certain color marble from a bag after several marbles have been removed. Young mathematicians learn about dependent events from this resource.
EngageNY
Probability Rules (part 2)
Ensure your pupils are rule followers! Learners add the addition rule to the set of probability rules examined in the previous lesson. Problems require both the multiplication and addition rule.
EngageNY
Conducting a Simulation to Estimate the Probability of an Event II
Add some randomization into simulations. The 11th installment in a series of 25 presents two new methods to use in simulations--colored disks, and random numbers. Pupils use random numbers to run simulations where the probabilities make...
CK-12 Foundation
Binomial Distributions and Probability: Roll One!
It takes exactly one to win. Pupils calculate the probability of rolling five dice and having only a single die come up with a one. Learners calculate the number of expected wins out of a series of games. The interactive provides...
CK-12 Foundation
Empirical Probability: Scoring
Learners use an interactive to determine the probability that a soccer player will score a goal. Given data over the course of several days, they determine probabilities for several different situations.
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Numerical Computations: Counting Out Probability
Keep your heads up while counting. Pupils use an interactive to create a table with the possible outcomes of flipping three coins and then determine the probabilities of getting certain combinations of heads and tails.
CK-12 Foundation
Measurement of Probability
Stockings make your legs warmer and math more enjoyable. A drag-and-drop interactive has pupils take stockings out of drawers to calculate probabilities. This includes dependent events where the probabilities depend on previous stocking...
CK-12 Foundation
Measurement of Probability: Basketball Throw
Future mathematicians use an interactive to see how changing the size of a basketball court and the size of a region in the court affects the probability that a ball will randomly fall within the specified region. No calculations are...
Curated OER
Concept: Dice Probabilities
In this probability worksheet, students roll dice to determine the experimental probability of rolling each number on a die. The experiment is repeated using a dice rolling application on their computer. Students find the theoretical...
Curated OER
High or Low- Probability
Students use playing cards to examine probability. In this probability lesson, students work in groups with a deck of cards and predict if the next card they lay down will be high or low. Students fill out a graphic organizer with their...
CK-12 Foundation
Counting Events: Flipping Unfair Coins
Who said life was fair? An interactive uses an area diagram to represent the probabilities of flipping unfair coins. Pupils use the diagram to calculate the probabilities of outcomes of flipping the two coins. The scholars must decide...
Curated OER
Data Analysis and Probability Race to the Finish
Students practice addition facts, record data, and construct a bar graph. In this probability lesson, students participate in a board game in which bicycles move towards a finish line based on players completing addition problems. Dice...
CK-12 Foundation
Additive and Multiplicative Rules for Probability: Red Dress? Blue Dress? Both!
The sum of the parts is greater than the whole. An interactive uses a Venn-like model to show the percentage of females from a survey that have a blue dress, a red dress, or both. The pupils determine the numbers in each category...
CK-12 Foundation
Computing Probabilities for the Standard Normal Distribution: The FDA and Food Safety
To recall or not to recall, that is the question. Using provided data, pupils calculate the percent of people that may fall ill on average. The scholars determine the standard deviation based upon the mean and the empirical rule, then...
Curated OER
Range, Cluster, Gap and Outliers
There are a number of activities here where learners collect and record data, as well as, activities where the likelihood of an event happening is calculated given the experimental probability. Young statisticians organize information...