Code.org
The Need for Programming Languages
LEGO see if you can recreate my design. Individuals build an arrangement from LEGO blocks and write directions for someone else to follow in order to recreate the arrangement. Pairs then swap directions and try to replicate the original...
Khan Academy
Challenge: Flower Grower
How does the garden grow? With inherited functions! The interactive activity has individuals alter a program to utilize object inheritance. Scholars develop an object type that two other objects use to inherit similar aspects. The...
DiscoverE
Coding Without Computers
See what it feels like to be a robot. Scholars use programming vocabulary to program a human robot and test out their codes by acting them out. The code should result in stacking six cups into a pyramid.
Code.org
Event-Driven Programming and Debugging
Start programming in event-driven style. Scholars learn to place buttons on the user interface and use event handlers. They also learn to recognize errors in code and debug as necessary. This is the second lesson in the series of 21.
Curated OER
ASL: Lesson 15
ASL is fun to learn and now so easy! This is lesson 15 in a series of 30+ lessons of learning or teaching ASL in a comprehensible and strategic way. Use this lesson to reinforce identifying community helpers and conducting an interview....
Curated OER
Computer Tracks Lunch Choices
Students read a story called Computer Program Tracks Lunch Choices and answer vocabulary and comprehension questions about it. In this current events literacy lesson plan, students respond to literature by answering questions, recalling...
Code.org
Events Unplugged
Introduce event-driven programming. Young computer scientists learn the meaning of event-driven programming and how it is different from previous styles of programming. They play a card game to simulate the challenges that occur in this...
Code.org
Image Scroller with Key Events
Discover how to embed images in lists. Scholars modify an existing app to include an image scroller in the 17th lesson of the series. They learn to refactor code and remove redundancies after modifying code.
Teach Engineering
Computer Simulation of the Sonoran Desert Community
See how changes in initial populations and parameters affect a biological community. Individuals use a special software program to simulate a desert community with five species. They adjust initial populations to see how the community...
Curated OER
ASL: Lesson 5
Sign language is an effective way to communicate with those special needs, hearing, impaired, and non-verbal pupils. This lesson provides a highly structured way to learn or teach ASL. Included are multiple links to images, descriptions,...
Curated OER
"It's More Than a School": Proposing Programs to Meet Student Needs
This detailed lesson plan from New York Times' The Learning Network centers around Carroll Academy and its girl's basketball team. Learners compare their school to Carroll Academy, read anywhere from 1 to 5 engaging articles about the...
Curated OER
Irregularly Scheduled Programming
Students examine their favorite holidays and how they are celebrated. After reading an article, they discuss the length of television programming for the Super Bowl. In groups, they create their own television programming relating to...
Curated OER
Graphing on the Computer
Students create a bar graph on the computer using given information from the teacher. They create a bar graph using their own information chart (they need to create one on separate paper first). They utilize Microsoft Excel for this...
Curated OER
Coding History
Young scholars study the topic of codes in Computer Science. They research it history, divisions in the field and its applications. The lesson plan also includes a brief overview of the information technology theory.
SurfScore
Kodable
Prepare young scholars for life in the twenty-first century with this introduction to computer coding formatted as a fun problem solving game, this resource is a great way to develop children's sequential thinking skills.
Code.org
Controlling Memory with Variables
Not all variables are created equal. Discover how variables in computer science are different from variables in math class. Scholars learn to work with variables in computer programming by developing a mental model for how variables...
Institute of Electrical and Electronics Engineers
Arduino Blink Challenge
Emerging engineers read about Arduino software and how it can be used. Then they follow a nine-step tutorial to connect an Arduino board to a computer and put it to work! The objective is to code a program that will cause an LED to...
EngageNY
The Graph of a Function
Mathematics set notation can be represented through a computer program loop. Making the connection to a computer program loop helps pupils see the process that set notation describes. The activity allows for different types domain and...
eGFI
Bits & Binary
Youngsters love to write on their hands, and in this fabulous activity they are actually asked to. Using numbers written on the tips of their fingers, they will learn how the binary number system works. This hands-on activity is a...
Media Smarts
Television Broadcast Ratings
Explore the relationships between programming, advertising, and the ensuing rating wars. Help develop the media smarts of your pupils through this examination of advertisers for popular shows. Although the included Sweep Chart features...
Curated OER
Exploring the Desktop, Start Menu, And Programs Menu
Students study commands to navigate the desktop, enter the start menu, and enter and exit the programs menu.
Google
Be Internet Awesome
Teach the qualities of a digitally smart citizen with a set of lesson plans created by Google. Along with creating strong passwords, learners explore how to protect their privacy, when to stand up for others against cyberbullying, and...
Google
Art: Paint with Tera
Here's a creative resource that definitely isn't paint by numbers. As the fourth in and eight-part Art series, learners create a paint program using the Scratch block code. By completing the activity, class members come to understand the...
Mascil Project
Pottery
Don't cry over broken pottery. A cross-curricular lesson challenges pupils to consider how to restore ancient pottery. Using a computer program and their knowledge of transformations, they come up with a way to recreate the original...