Curated OER
ExplorA-Pond: 6th Grade Area and Random Number Tables
Sixth graders estimate surface area of a pond using a random number table.
Curated OER
Using Basic Properties to Solve Problems in Math
Learners identify and define the rules of properties of real numbers. They rewrite each of the problems listed using the commutative or associative properties. Pupils apply problem solving strategies to clarify situations in a table...
California Education Partners
Linflower Seeds
How does your garden grow? Use proportions to help Tim answer that question. By using their understanding of proportional relationships, pupils determine the number of seeds that will sprout. They create their own linear relationships...
CK-12 Foundation
Understand and Create Histograms: Histograms
Tally ho! Represent the frequency of ages at school. Pupils finish a tally chart to match the frequencies of ages at school. Using the frequencies, the learners create a histogram. With the aid of the histogram and the frequency table,...
CK-12 Foundation
Frequency Polygons: Constructing a Frequency Polygon
Connect the dots on frequency. Given a distribution table of scores on an assessment, learners create a frequency polygon by moving points on a graph to the correct frequency. The pupils use the display to answer questions about the...
CK-12 Foundation
Circles Not Centered at the Origin: Room Rearranging
Where does a circular table fit best? Individuals move a circle representing a table into different quadrants of a room. Pupils determine which equation of the circle will place the table in the appropriate quadrant. A discussion...
Illustrative Mathematics
Walk-a-thon 1
Your mathematician's job is to explore the relationship between hours and miles walked during a walk-a-thon. The activity compels your learners to experiment with different means in finding out this proportional relationship. The answer...
Illustrative Mathematics
Walk-a-thon 2
During a walk-a-thon your learners must determine the walking rate of Julianna's progress. Using tables, graphs, and an equation, they must be able to calculate the time it took her to walk one mile and predict her distance based on the...
Curated OER
Graphs and Functions
Middle schoolers describe plotting functions on the Cartesian coordinate plane. They solve functions on paper and using an online tool to plot points on a Cartesian coordinate plane creating lines and parabolas.
Curated OER
Food chains at sea
Fifth graders interpret a table of data about food chains in the ocean. They create a food chain to represent the information on the table. Periwinkles eat seaweed, and crabs eat periwinkles - so who eats crabs? Extend the activity with...
CK-12 Foundation
Values Written as Powers: Binary Numbers 17 to 24
Boost mathematicians' proficiency of binary numbers 17 to 24 with an interactive comprised of six questions—multiple-choice, true or false, and a discussion. A color-coded table reveals binary equivalents to aid in the problem-solving...
CK-12 Foundation
Values Written as Powers: Binary Numbers 9 to 16
Challenge mathematicians to crack the binary code with an interactive that focuses on numbers nine to 16. A table reveals exponential equations to aid in answering multiple-choice questions. A discussion question gauges comprehension.
CK-12 Foundation
Possible Triangles with Side-Side-Angle
It's not often that math allows for multiple answers. Young mathematicians identify possible numbers of triangles when given two sides and a non-included angle. An interactive helps with this investigation.
Curated OER
Using a Multiplication Table
Third graders study introducing the concept of using a multiplication table. In this multiplication facts lesson, 3rd graders use the table to fill in the products for the factors zero to five and ten.
Curated OER
Money Math: Lessons for Life
Students explore money as it applies to salary, paychecks, and taxes. In this essential mathematics lesson, students explore how math is used in various careers, how income takes are calculated and other important life lessons in math.
Curated OER
Dice Games
Games and activities are wonderful for igniting interest in nearly any topic. With a pair of dice, your class will practice their basic math and social skills at the same time. Learners battle it out to see who can roll only odds or only...
Curated OER
Number Sense and Numeration: Multiples, Factors and Square Roots
A great resource for any math teacher covering multiples, factors or square roots; this worksheet walks young mathematicians through the logic behind factoring and square roots with a systematic set of problems which gradually increase...
Curated OER
Input-Output Tables
In this math worksheet, students complete input-output tables for a math operation or rule. This worksheet contains twenty tables that are multi-purpose for various math operations.
EngageNY
Algebraic Expressions—The Commutative and Associative Properties
Who says math is boring? Turn dry concepts like properties and vocabulary into an interesting lesson! Examine the commutative and associative properties of addition and multiplication using geometric reinforcement. Through collaboration,...
BW Walch
Creating Linear Inequalities in One Variable
Just when a young mathematician starts to feel comfortable turning word problems into linear equations, shake things up and throw inequalities in the mix. This excellent, instructive presentation takes the steps for solving an equality...
Curated OER
Flicking Football Fun
Young mathematicians fold and flick their way to a deeper understanding of statistics with a fun, hands-on math unit. Over the course of four lessons, students use paper footballs to generate data as they learn how to create line...
EduGAINs
Discovery of Pi
Serve up a slice of math for Pi Day! A combination of fun, hands-on lessons and helpful worksheets encourage learners to practice finding the radius, diameter, and circumference of different circles.
CK-12 Foundation
Expected Value: Creating a Discrete Probability Distribution Table
Wanna roll the dice? Determine whether it is a good idea to play a dice game. An interactive presents the rules for a game of dice. Pupils find the probabilities of each event and calculate the expected value of the game. They finish...
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.