Unit Plan
TES Global

Tes: Maths and Islamic Art & Design

For Students 9th - 10th
[Free Registration/Login Required] This is a collection of design and shape templates from the Maths and Islamic Art & Design sections of the Victoria and Albert Museum. It provides the following templates: Islamic circular grid,...
Website
South Carolina Educational Television

Etv: Visual and Performing Arts: Drawing, Painting and Illustrating

For Students 9th - 10th
Artopia is an excellent art resource for students. They are able to examine important works of art, learn about styles, principles, and processes of the various art forms used in painting, drawing, and illustration, and view videos of...
Lesson Plan
Albright-Knox Art Gallery

Albright Knox Art Gallery: Grid Self Portrait

For Teachers 3rd - 8th
This lesson plan explores how Chuck Close uses photography and a mathematical grid to create his large portraits. Hands-on activities encourage students to create using the grid, during which they will learn about variation, repetition,...
Website
PBS

Pbs: How Art Made the World: Human Body in Egypitan Art

For Students 9th - 10th
PBS documentary considers how ancient Egyptian artists chose to represent the human body and answers questions about how the cultural values of a society, such as the desire for order, shape its art. With close-ups of Egyptian art that...
Interactive
ABCya

Ab Cya: Pixel Art

For Students K - 1st
ABCya's Pixel Art is an online activity that allows users to create their own masterpiece pixel-by-pixel! With a huge pallet of colors and different sized brushes, the only limit is your own imagination! Remember to turn off the grid to...
App
National Gallery of Art

National Gallery of Art: Wallovers

For Students Pre-K - 1st
A wallpaper-designing program that turns your freehand drawing into repetitive patterns. A good introduction to repetition as a design principle and to grid systems.
Lesson Plan
Kinder Art

Kinder Art: Drawing (Lesson Plans)

For Teachers Pre-K - 1st
Forty creative lesson plans on drawing for students of all ages! Each one gives an example, a list of materials, and step-by-step directions. Many of the activities also provide a list of books, vocabulary, extensions, and more!
Graphic
Other

Europeana: The European Library: Treasures From the National Libraries of Europe

For Students 9th - 10th
Browse an image database of art treasures selected from libraries across Europe.
Interactive
Other

Benetton: Benettonplay!

For Students 9th - 10th
Suite of games and animation tools where players can design, draw, and play a variety of multimedia games. Flipbook is great for creating frame-by-frame animations that tell stories or simply explode with color. Other games, Odd One Out,...
Interactive
South Carolina Educational Television

South Carolina Etv Commission: Artopia: Painting

For Students 6th - 8th
Enter a world of painting in Artopia. Here, you can become an art critic, meet some professional painters, and learn some tricks to creating your own painting masterpiece.
Interactive
Quia

Quia: Super Synonyms Match Up

For Students 1st - 5th Standards
This game asks students to match pairs synonyms by clicking on the pairs in the grid provided. Java is required.
Website
Other

Post Modernism or Post Post Modernism

For Students 9th - 10th
This site talks about different aspects of post-modernism and questions if post-modernism is really post-post-modernism. Characteristics and examples are given.
Article
National Gallery of Canada

Cybermuse: Introduction to Pictorial Space

For Teachers Pre-K - 1st
A site featuring the work of Cezanne, Monet, Picasso, and Mondrian, among others, that explores pictorial space in a composition There are lesson plans for ages 4-18, and a great section where works are juxtaposed for comparison. Use the...
Article
Smithsonian Institution

Smithsonian: Science: The Design of 'Through the Looking Glass'

For Students 9th - 10th
Read about the inspiration of the chess board in Lewis Carroll's Through the Looking Glass and What Alice Found There. It describes the chess moves that get Alice through her adventure and how they would work, or not, in a real chess game.

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