Visual Learning Systems
Simple Machines: Calculating Work
A day does not go by without using simple machines. This program explores the six major types of simple machines with practical, colorful examples of each. Vivid video footage illustrates how each of the following simple machines works...
Curated Video
How to Measure Density of Solids and Liquids
This video is a tutorial on how to calculate the density of different types of substances, including regular solids, irregular solids, and liquids. The video provides step-by-step instructions on how to measure the mass and volume of...
Curated Video
Falling Objects and Terminal Velocity: Understanding Gravity, Air Resistance and Factors Affecting Velocity
This video explores the behavior of objects when they fall under gravity. It starts with a quick recap of Newton's Second Law, which explains the relationship between force, mass, and acceleration. The video then looks at how weight is...
Visual Learning Systems
Motion: What Is Deceleration?
Students will explore the principles of motion, the basic concepts of speed and velocity and how speed and acceleration are calculated. Numerous examples of common occurrences illustrate the principles of motion. Other terminology...
TLDR News
Is One Metre of Social Distancing Really Enough? How Far Apart Should we Be? - TLDR News
This week the UK government changed its COVID guidance revising the adjusting to stay 2 meters apart to being only 1 meter apart. The thing is that some aren't convinced this is a good decision, with many worrying that it's too soon to...
TMW Media
Momentum And Impulse: Solving a problem
Given certain parameters, how would you solve this problem? Momentum And Impulse, Part 3
Curated Video
Methods for Measuring Wave Speed
This is a lecture video that explains various methods used to measure the speed of waves. The video starts by introducing two equations that can be used to calculate the wave speed. It then focuses on two examples to explain how to use...
Curated Video
Principle of Moments: Understanding and Calculation
This video explains the principle of moments, which is the application of torque or rotational force to an object. The video breaks down the concept by discussing the anti-clockwise and clockwise moments that act on an object and how...
Next Animation Studio
8.2-magnitude earthquake strikes near Chile, triggers tsunami
An 8.2 magnitude earthquake shook Chile on Tuesday evening, sending tsunami waves to the coast where people have been asked to evacuate.
Curated Video
Understanding Orbits: Gravity, Speed, and Distance in Space
This video is a lecture presentation on orbits. It discusses how an object remains in orbit and what affects the orbital speed of an object. The presenter explains the role gravity plays in keeping celestial bodies in orbit and gives...
FuseSchool
Area Under Velocity Time Graphs
You should already know that velocity-time graphs look like this... and how we can use them to map out a journey. If you’re unsure, you may want to watch this video first...In this video we’re going to look at the area under these graphs...
FuseSchool
MATHS - Geometry - Volume Of Prisms
In this video, we are going to learn about volume of prisms, and how to calculate it. To start, we talk about length, and area. Length measures across one dimension and so is usually measured in cm or m. Area measures across two...
Curated Video
Understanding Pressure Due to Fluids: Deriving Equations and Solving Examples
This video is a lecture on the concept of pressure due to fluids, including liquids and gases. The video also covers how pressure is affected by the depth below the surface of the fluid, the density of the fluid, and the gravitational...
Flipping Physics
Graphical Uniformly Accelerated Motion (UAM) Example Problem
Again with the graphs? Yes. Absolutely Yes. Graphs are such an important part of any science, especially physics. The more you work with graphs, the more you will understand them. Here we combine graphs and uniformly accelerated motion....
Curated Video
Introduction to Moments and the Principle of Moments
This video is a lecture on moments and the principle of moments. It explains how to calculate the moments of forces and how to determine whether an object is balanced or unbalanced based on the principle of moments. The video includes...
FuseSchool
Wave Equation
Wave Equation | Waves | Physics | FuseSchool Waves have a frequency (the number of complete waves passing a point every second and measured in Hertz), wavelength (the distance between two consecutive points on a wave) and amplitude - the...
Visual Learning Systems
Metric Length and Temperature: Units of Metric Length and Distance
Through colorful animations and common everyday examples, this video helps students learn how to measure length and temperature using the metric system. Both the Celsius and Kelvin temperature scales are explained in depth. Emphasis is...
Flipping Physics
Impulse Derivation and Demonstration
Calculus is used to derive and define Impulse. The force as a function of time acting on a ball is demonstrated and graphed in slow motion. Want Lecture Notes? https://www.flippingphysics.com/impulse-area.html This is an AP Physics C:...
FuseSchool
Speed, Distance, Time and Acceleration
Speed, Distance, Time and Acceleration Speed and acceleration are Physics concepts that we encounter every day, and an understanding of these concepts is crucial to most areas of Physics. CREDITS Animation & Design: Bing Rijper...
Flipping Physics
Using the R Position Vector to find Velocity and Acceleration
Unit vectors and the derivative are used to determine the velocity and acceleration of an object from the object’s r position vector. The motion is identified as Uniformly Accelerated Motion.
Flipping Physics
Component, Unit, and R Position Vectors
Vector components are reviewed. Unit vectors are introduced and an example is walked through. The “r” position vector is introduced and an example using both “r” position vector and unit vectors is worked through.
TMW Media
Cylinders, Cones and Spheres: Calculating the area of a cylinder
Given the radius or diameter and height, how do you calculate the area of a cylinder? Cylinders, Cones and Spheres, Part 2