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Blender Beginner’s Bootcamp - Lesson 32 - Boat Base Modeling
In this lesson, you will learn to model the base shape of a boat in Blender, creating the boat's hull using various modeling techniques. You will learn to shape the boat using basic primitives, extrusions, and adjustments to achieve the...
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Blender Beginner’s Bootcamp - Lesson 30 - 3D Roof Support Creation
In this lesson, you will learn to create 3D roof supports or beams using modeling techniques in Blender and create the structural elements that support the roof. You will learn techniques for modeling the beams, adjusting their placement...
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Blender Beginner’s Bootcamp - Lesson 26 - Broom Base and Stick Attachment
This lesson focuses on modeling the base and attaching the stick to the broom. The instructor will demonstrate how to create the bottom of the broom, including the handle and any decorative elements. You will learn techniques for...
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Blender Beginner’s Bootcamp - Lesson 23 - 3D Bridge and Base Modeling
This video focuses on completing the 3D model of the bridge and its base, connecting the different parts of the bridge, refining the geometry, and ensuring the model is structurally sound. You will also learn techniques for modeling the...
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Blender Beginner’s Bootcamp - Lesson 22 - Bridge Support Modeling
In this video, you will learn to model the supports for the bridge, creating pillars, columns, or other supporting structures based on the reference images. You will learn techniques for achieving accurate proportions, adding decorative...
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Blender Beginner’s Bootcamp - Lesson 21 - Bridge Detailing Techniques
In this lesson, we will explore various techniques for adding details to the bridge model and how to create intricate patterns, architectural elements, and structural information. You will learn techniques for using modifiers, modeling...
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Blender Beginner’s Bootcamp - Lesson 17 - N-gons and Barrel Base Modeling
In this lesson, you will learn about N-gons, which are polygons with more than four sides, and their impact on mesh topology, the importance of maintaining good topology, and how to model the base of a barrel while avoiding N-gons. You...
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Blender Beginner’s Bootcamp - Lesson 16 - Crate Decoration Techniques
In this video, we will explore various techniques to decorate the crate and add visual interest, creating textures and decals to simulate worn-out and weathered effects. You will also learn to use texturing tools and UV unwrapping...
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Blender Beginner’s Bootcamp - Lesson 14 - Bend Mesh for Wall Deformation
In this lesson, we will explore techniques for deforming the brick wall mesh to create a more realistic and organic look and how to use the Bend modifier to curve the wall and give it a natural shape. You will learn to control the bend...
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Blender Beginner’s Bootcamp - Lesson 47 - Vehicle Texturing Techniques
In this lesson, you will learn various techniques for texturing the vintage vehicle model, UV unwrapping, creating materials, applying textures, and using procedural textures to add realistic details and effects. You will learn to...
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Blender Beginner’s Bootcamp - Lesson 70 - Tree Leaf Addition
In this lesson, you will learn to create and add tree leaves to our model and different leaf geometry methods, including particle systems, texture-based alpha planes, or individual modeling. You will also learn about material and texture...
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Blender Beginner’s Bootcamp - Lesson 69 - Tree Trunk Modeling
In this lesson, you will learn the techniques for modeling a realistic tree trunk and the main structure of the trunk, including the shape, texture, and details such as bark patterns and knots. You will also learn about different tools...
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Blender Beginner’s Bootcamp - Lesson 64 - Teddy Fur Hair Addition
In this lesson of the teddy bear series, you will learn to add fur hair to the teddy bear model to create a furry appearance and use particle systems in Blender to generate and style the fur. You will learn to adjust the fur's density,...
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Blender Beginner’s Bootcamp - Lesson 58 - Pillow Inflation with Simulations
In this lesson, you will learn to simulate the inflation of a pillow using Blender's physics simulation capabilities, set up the pillow as a soft body, and apply forces to create the effect of inflation. You will learn to adjust the...
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Blender Beginner’s Bootcamp - Lesson 53 - Bay Window Modeling
In this lesson, you will learn to model a bay window from scratch and the basic structure of the bay window, including the main window frame and the surrounding walls. You will learn various modeling techniques such as extrusion,...
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Blender Beginner’s Bootcamp - Lesson 19 - Barrel and Crate Texturing
In the lesson, you will learn to texture the barrel and crate props, create materials, apply textures, and adjust the settings to achieve the desired look. You will learn techniques for creating wood textures, metal textures, and other...
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Blender Beginner’s Bootcamp - Lesson 77 - Adding Texture to Lantern
In this lesson, you will learn to add textures to the 3D lantern model, unwrap the model, create materials, and apply textures to achieve a realistic and visually appealing result. We will also explore techniques for adding details such...
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Blender Beginner’s Bootcamp - Lesson 76 - Creating Sci-Fi Handles
In this lesson, we will focus on creating handles for the sci-fi lantern. The instructor will show you different methods for modeling handles with a futuristic design. You will learn to use curves, modifiers, and other techniques to...
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Blender Beginner’s Bootcamp - Lesson 75 - Adding Detail to 3D Lantern
In this lesson, you will learn to add detailed elements to the 3D lantern model and demonstrate techniques for creating intricate patterns, panels, and other decorative elements that give the lantern a unique sci-fi aesthetic. You will...
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Blender Beginner’s Bootcamp - Lesson 74 - 3D Modeling Lantern
In this lesson, you will learn to model a lantern in sci-fi style and the basic shape of the lantern using various modeling techniques in Blender. You will learn to use primitives, modifiers, and other tools to build the main structure...
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Blender Beginner’s Bootcamp - Lesson 73 - Vines and Ropes Finishing Touches
In this lesson, you will learn to add finishing touches to our vines and ropes created with Geometry Nodes, refining the appearance of the meshes, such as adding materials, textures, and procedural effects. You will learn about...
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Blender Beginner’s Bootcamp - Lesson 63 - 3D Teddy Shaping
In this lesson, we will continue working on the teddy bear model, shaping its features, refining the proportions, adjusting the body curves, and adding details such as the limbs, head, and facial features. You will learn sculpting and...
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Blender Beginner’s Bootcamp - Lesson 62 - Teddy Bear Modeling Start
In this lesson, you will learn to model a teddy bear in Blender and walk through the initial steps of creating the basic shape and structure using various modeling techniques. You will learn to use primitives, extrusion, and other tools...
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Blender Beginner’s Bootcamp - Lesson 61 - Cat Illustration Conversion to 3D
In this lesson, you will learn to convert a 2D cat illustration into a 3D model using Blender, import the cat illustration as a reference image and use it as a guide for modeling the 3D cat. You will learn techniques for extruding,...