Instructional Video2:10
Curated Video

Geometry and Measurement: The Cube and The Cuboid

K - 8th
By the end of this learning object, the student will be able to: Recognize the cube and the cuboid.4464
Instructional Video12:30
Curated Video

Building Medieval Worlds - Unreal Engine 5 Modular Kitbash - Resource Pack and Introduction to Modular Kit

Higher Ed
In this video, you will learn about modular kit and resource packs that are available in Unreal Engine 5. You will understand the benefits of using modular kits to build your environment, and how to use the resource pack to create your...
Instructional Video12:17
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - What Is Smooth Shading

Higher Ed
In this lesson, you will find out how to use smooth shading in Blender. It's important that we learn how to not only create hard edges but also smooth shapes. Much of this process can be automated and that's what you will be learning.
Instructional Video11:02
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Collisions

Higher Ed
In this lesson, you will see how to set up collisions for your props to block out your playable character. This will be helpful when you add a character to the game environment you've chosen to place your assets in, making it playable...
Instructional Video9:47
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Planting 3D Water Foliage

Higher Ed
In this lesson, we will be using another one of Blender's particle systems we previously set up. We will add water foliage for the Blender scene. We will make sure to get not only the plants on the top but also the ones underwater to add...
Instructional Video10:48
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Smaller Water Plants

Higher Ed
This lesson will introduce us to underwater plants to get more depth out of our natural-looking digital water volumes. We will start creating vegetation that has horizontal and vertical placement depth too. This clip is from the chapter...
Instructional Video9:19
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Sculpting Our Lilypad Shape

Higher Ed
In this lesson, we will look through the method for shaping the lily pad as part of our water foliage pack. This clip is from the chapter "Lily Pad 3D Modelling and Texturing in Blender" of the series "Blender to Unreal Engine - 3D...
Instructional Video14:02
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Mesh for Water 3D Foliage

Higher Ed
In this lesson, we will be introduced to the modelling process for water-based foliage. We will start creating reeds and grass to place them on top of the water planes. This clip is from the chapter "Blender Water 3D Foliage" of the...
Instructional Video10:43
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Finishing Touches for Our 3D Purple Flower

Higher Ed
In this lesson, we will continue working on our purple flowers and set them up with grass buds while shaping the flower instance to look more natural to emanate the wilderness of a grass field. This clip is from the chapter "Purple...
Instructional Video10:15
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Modifying Vegetation Clusters

Higher Ed
In this lesson, you will learn how to get more control over our plant meshes and manipulate our vertices to make the clusters look more natural. This clip is from the chapter "Creating Grass Cluster Variance" of the series "Blender to...
Instructional Video2:28
Curated Video

3D Shapes Explained

3rd - Higher Ed
This video provides an introduction lesson to 3D shapes. We go through the names of some common 3D shapes and the properties of 3D shapes. Practice questions and answers are at the end of the video.
Instructional Video4:03
Curated Video

Proof of the Pythagorean Theorem Using Squares

9th - 12th
In this math video we will determine the proof of the Pythagorean Theorem using squares. We will be present with an image created from three squares connected at their vertices to form a right triangle in the center. We will be presented...
Instructional Video6:11
Curated Video

Mastering Translations in Geometry: A Step-by-Step Guide for Beginners

9th - Higher Ed
This video explains the concept of translation in mathematics using the analogy of an ice skater gliding across the ice. It demonstrates two methods for translating figures on a coordinate plane, emphasizing the importance of maintaining...
Instructional Video5:40
Curated Video

Polygons and Quadrilaterals

K - 8th
Mr. Addit provides an introduction to polygons and quadrilaterals, and tells how polygons and quadrilaterals can be found in the environment.
Instructional Video3:06
Curated Video

GCSE Maths - The Eight 3D Shapes You Need to Know & What Vertices, Edges & Faces are #109

9th - Higher Ed
This video is an introduction to 3D shapes and explains what vertices, edges and faces are. It also covers what cubes, cuboids, triangular prisms, triangle-based pyramids, square-bases pyramids, cylinders, spheres and cones are. This...
Instructional Video4:26
Curated Video

What are Quadrilaterals? | Types of Quadrilaterals Overview

K - 5th
What makes a shape a quadrilateral? How can you identify and classify them? Get ready to discover as we journey through squares, rectangles, parallelograms, rhombus, trapezoids (trapeziums), irregular quadrilaterals, and more!
Instructional Video6:48
Curated Video

Identifying 3-D Geometric Shapes and Solids

K - 8th
Mr. Addit describes rectangular prisms, cubes, pyramids, cylinders, spheres, and cones. He defines the terms face, edge, and vertex.
Instructional Video6:53
Curated Video

Review for You: Geometric Shapes and Lines of Symmetry

3rd - Higher Ed
Mr. Addit reviews common 3-dimensional shapes and talks about how they are formed by planes, edges, and vertices. He gives examples of cubes, cylinders, rectangular prisms, cones, and pyramids found in our environment. He then reviews...
Instructional Video9:38
Curated Video

he Ultimate Guide to Blender 3D Rigging and Animation - Lesson 13 - 3D Tank Track Curvature Setup

Higher Ed
In this video, you will learn about setting up the curvature of 3D tank tracks, how to rig and animate tank tracks in Blender, focusing on achieving realistic curvature and movement. You will learn techniques for setting up drivers and...
Instructional Video9:38
Packt

Lesson 13 - 3D Tank Track Curvature Setup

Higher Ed
In this video, you will learn about setting up the curvature of 3D tank tracks, how to rig and animate tank tracks in Blender, focusing on achieving realistic curvature and movement. You will learn techniques for setting up drivers and...
Instructional Video3:22
Curated Video

How to Draw an Isosceles Triangle in a Coordinate Plane | 7.G.A.2

9th - 12th
In this math video we will learn how to draw an isosceles triangle in a coordinate plane. We will be given three important fact about a triangle to construct a triangle in the given coordinate plane. We will first understand how to...
Instructional Video11:55
Curated Video

Mastering the Art of Isometric Room Design in Blender 3 - Adding Complexity to Our Isometric Room Frame

Higher Ed
Learn how to add more complexity to the isometric room frame, including adding depth and dimension in Blender. This clip is from the chapter "Modelling Isometric Room Base" of the series "Mastering the Art of Isometric Room Design in...
Instructional Video11:41
Curated Video

Creating Stunning Environments in Unreal Engine 5 - A Game Artist Bootcamp - Understanding Vertex Painting

Higher Ed
Gain a comprehensive understanding of vertex painting and its applications in adding detail and variation to 3D assets. Explore the various vertex paint modes, brushes, and settings available within Unreal Engine 5. This clip is from the...
Instructional Video3:33
Curated Video

Three-Dimensional Figures

K - 8th
Three-Dimensional Figures identifies the parts of three-dimensional figures by locating the faces, bases, vertices, edges, and height of a cube.