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Interactive
CK-12 Foundation

Sums and Differences of Single Variable Expressions: Algebraic Soup

For Students 7th - 9th
Alphabet soup just got an upgrade. Pupils drag expressions from algebraic soup to indicate whether it is a like term to x or to y. Some challenge questions require combining the like terms to simplify expressions.
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Interactive
CK-12 Foundation

Rational Numbers in Applications: Batch of Brownies as Rational Numbers

For Students 6th - 8th Standards
Sharing is caring—especially with brownies! Young mathematicians use an interactive to split a batch of brownies between several friends given constraints. They answer some challenge questions to check that each friend has the correct...
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Interactive
CK-12 Foundation

Writing Basic Equations: Stars and Moons

For Students 6th - 8th
You'll be over the moon about finding a useful resource for describing patterns. Aspiring mathematicians drag moon and star shapes to complete a shape pattern. Additionally, they must write an algebraic equation to describe the pattern.
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Interactive
CK-12 Foundation

Order of Operations: Barrels of Candy

For Students 6th - 8th
We'd all love to have barrels of candy. An interactive shows the steps in evaluating a numerical expression that reflects the cost of buying several different barrels of candy.
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Interactive
CK-12 Foundation

Single Variable Expressions: Neighborhood Block

For Students 6th - 9th Standards
The number of bicycle wheel turns is as good as any way to describe the distance from school to home. An interactive lets young mathematicians determine the number of city blocks a person bicycles. They use this information along with an...
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Interactive
CK-12 Foundation

Mixed Numbers in Applications: Sharing a Chocolate Bar

For Students 5th - 7th Standards
The advantage of a virtual chocolate bar: it never melts. Learners use an interactive to share a chocolate bar among friends. Some challenge questions assess understanding of fractions in relation to this context.
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Unit Plan
Big Learning

The Antarctica Project: A Middle School Mathematics Unit

For Teachers 6th - 8th
Antarctica is a big place, large enough to provide ample opportunities to learn about math. A two-week unit teaches middle school mathematics concepts using project-based learning. The resource covers functions, geometry (area,...
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Worksheet
Teacher's Corner

The Magic School Bus: Plays Ball Video

For Students 3rd - 5th
Join the Magic School Bus crew as they take a field trip to the baseball field. Learners respond to questions as they watch the video.
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Interactive
CK-12 Foundation

Single Variable Division Equations: Paper Car Tires

For Students 7th Standards
Don't tire of solving equations, mix up your lesson! A virtual interactive has users drag paper tires to toy cars. Solving a one-step equation lets them find how many cars can be made from a given number of tires.
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Interactive
CK-12 Foundation

Mental Math for Addition and Subtraction Equations: Marble Bag Collector

For Students 6th - 7th Standards
Don't lose your marbles as your learn about addition and subtraction equations. Pupils investigate the relationship between addition and subtraction by using an interactive. They drag different color marbles into a box and identify the...
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Interactive
CK-12 Foundation

Two-Step Equations with Subtraction and Multiplication: Cupcake Equation

For Students 7th - 9th Standards
Solving equations is a piece of cake. Young mathematicians use an interactive to create a bar model to representing a situation involving cupcakes. They use the model to solve for the cost of a cupcake.
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Interactive
CK-12 Foundation

Two-Step Equations with Addition and Multiplication: T-Shirt Equation

For Students 7th - 10th Standards
Interactive bar models make solving equations fairly easy. Scholars use an interactive to adjust a bar model representing an equation. This model helps solve the equation.
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Interactive
CK-12 Foundation

Solving Real-World Problems Using Multi-Step Equations: Bowling Ball Delivery

For Students 7th - 10th Standards
How many bowling balls can a truck carry? A slider interactive changes the weight of boxes and the number of bowling balls per box. Investigating with this slider lets users find the maximum number of bowling balls.
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Interactive
CK-12 Foundation

Linear Inequalities: Concert Tickets

For Students 7th - 10th
Profit from this resource on linear inequalities. A slider interactive lets users see how the profit on band ticket sales changes with the number of tickets. A set of challenge questions provides some situations for learners to consider.
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Interactive
CK-12 Foundation

Problem Solving Plan, Mental Math: The Perfect Lemonade 2

For Students 7th - 10th
Drink in this resource. Young problem solvers investigate a different way of looking at the problem of filling four liters of water from a three-liter cylinder and a five-liter cylinder. Isometric grids help with this understanding.
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Interactive
CK-12 Foundation

Problem Solving Plan, Mental Math: The Perfect Lemonade 1

For Students 7th - 10th
Find the perfect amount of water for lemonade. Scholars solve the famous problem of measuring four liters of water using a three-liter container and a five-liter container. An interactive allows users to see each step of the solution.
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Activity
Consortium for Ocean Leadership

Measure for Measure

For Teachers 5th - 8th
How does your class measure up? Young scientists create a scale drawing of the JOIDES Resolution in a collaborative activity. The lesson incorporates mathematical principles with deep-sea exploration to focus on enhancing measurement...
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Interactive
CK-12 Foundation

One-Step Equations and Inverse Operations: Additive Inverse

For Students 6th - 8th Standards
Reinforce properties while solving equations. Learners often ignore properties even as they try to apply them. A well-designed lesson emphasizes the role of additive inverses when solving equations.
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Interactive
CK-12 Foundation

Input-Output Tables for Function Rules

For Students 6th - 9th Standards
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
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Interactive
CK-12 Foundation

Input-Output Tables for Function Rules

For Students 6th - 9th Standards
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
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Interactive
CK-12 Foundation

Function Rules for Input-Output Tables: Whats My Rule?

For Students 6th - 9th Standards
What's the rule that makes it true?  A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
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Interactive
CK-12 Foundation

Function Rules for Input-Output Tables: Function Machine 2

For Students 6th - 9th Standards
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.
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Interactive
CK-12 Foundation

Function Rules for Input-Output Tables: Function Machine 1

For Students 6th - 9th Standards
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
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Interactive
CK-12 Foundation

Function Rules for Input-Output Tables: Function Machine!

For Students 6th - 9th Standards
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.