CK-12 Foundation
Sums and Differences of Single Variable Expressions: Algebraic Soup
Alphabet soup just got an upgrade. Pupils drag expressions from algebraic soup to indicate whether it is a like term to x or to y. Some challenge questions require combining the like terms to simplify expressions.
CK-12 Foundation
Rational Numbers in Applications: Batch of Brownies as Rational Numbers
Sharing is caring—especially with brownies! Young mathematicians use an interactive to split a batch of brownies between several friends given constraints. They answer some challenge questions to check that each friend has the correct...
CK-12 Foundation
Writing Basic Equations: Stars and Moons
You'll be over the moon about finding a useful resource for describing patterns. Aspiring mathematicians drag moon and star shapes to complete a shape pattern. Additionally, they must write an algebraic equation to describe the pattern.
CK-12 Foundation
Order of Operations: Barrels of Candy
We'd all love to have barrels of candy. An interactive shows the steps in evaluating a numerical expression that reflects the cost of buying several different barrels of candy.
CK-12 Foundation
Single Variable Expressions: Neighborhood Block
The number of bicycle wheel turns is as good as any way to describe the distance from school to home. An interactive lets young mathematicians determine the number of city blocks a person bicycles. They use this information along with an...
CK-12 Foundation
Mixed Numbers in Applications: Sharing a Chocolate Bar
The advantage of a virtual chocolate bar: it never melts. Learners use an interactive to share a chocolate bar among friends. Some challenge questions assess understanding of fractions in relation to this context.
Big Learning
The Antarctica Project: A Middle School Mathematics Unit
Antarctica is a big place, large enough to provide ample opportunities to learn about math. A two-week unit teaches middle school mathematics concepts using project-based learning. The resource covers functions, geometry (area,...
Teacher's Corner
The Magic School Bus: Plays Ball Video
Join the Magic School Bus crew as they take a field trip to the baseball field. Learners respond to questions as they watch the video.
CK-12 Foundation
Single Variable Division Equations: Paper Car Tires
Don't tire of solving equations, mix up your lesson! A virtual interactive has users drag paper tires to toy cars. Solving a one-step equation lets them find how many cars can be made from a given number of tires.
CK-12 Foundation
Mental Math for Addition and Subtraction Equations: Marble Bag Collector
Don't lose your marbles as your learn about addition and subtraction equations. Pupils investigate the relationship between addition and subtraction by using an interactive. They drag different color marbles into a box and identify the...
CK-12 Foundation
Two-Step Equations with Subtraction and Multiplication: Cupcake Equation
Solving equations is a piece of cake. Young mathematicians use an interactive to create a bar model to representing a situation involving cupcakes. They use the model to solve for the cost of a cupcake.
CK-12 Foundation
Two-Step Equations with Addition and Multiplication: T-Shirt Equation
Interactive bar models make solving equations fairly easy. Scholars use an interactive to adjust a bar model representing an equation. This model helps solve the equation.
CK-12 Foundation
Solving Real-World Problems Using Multi-Step Equations: Bowling Ball Delivery
How many bowling balls can a truck carry? A slider interactive changes the weight of boxes and the number of bowling balls per box. Investigating with this slider lets users find the maximum number of bowling balls.
CK-12 Foundation
Linear Inequalities: Concert Tickets
Profit from this resource on linear inequalities. A slider interactive lets users see how the profit on band ticket sales changes with the number of tickets. A set of challenge questions provides some situations for learners to consider.
CK-12 Foundation
Problem Solving Plan, Mental Math: The Perfect Lemonade 2
Drink in this resource. Young problem solvers investigate a different way of looking at the problem of filling four liters of water from a three-liter cylinder and a five-liter cylinder. Isometric grids help with this understanding.
CK-12 Foundation
Problem Solving Plan, Mental Math: The Perfect Lemonade 1
Find the perfect amount of water for lemonade. Scholars solve the famous problem of measuring four liters of water using a three-liter container and a five-liter container. An interactive allows users to see each step of the solution.
Consortium for Ocean Leadership
Measure for Measure
How does your class measure up? Young scientists create a scale drawing of the JOIDES Resolution in a collaborative activity. The lesson incorporates mathematical principles with deep-sea exploration to focus on enhancing measurement...
CK-12 Foundation
One-Step Equations and Inverse Operations: Additive Inverse
Reinforce properties while solving equations. Learners often ignore properties even as they try to apply them. A well-designed lesson emphasizes the role of additive inverses when solving equations.
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 2
Model function operations using a function machine. An interactive lesson has learners determine the patterns of a double function machine. They use the patterns to write functions and make connections between the inputs and outputs.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 1
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine!
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.