Concord Consortium
Target Game—Free Play
Challenge your classes to use electric fields to hit a target. Scholars place positively and negatively charged particles on a game board to direct a charged particle to a target. They can choose to view the electric field and force on...
CK-12 Foundation
Mean: Arithmetic Mean
How is a mean affected by changes in data? A well-designed animation allows individuals to manipulate data and watch the effect on the mean. Challenge questions help guide users to conclusions about outliers and skew within data.
CK-12 Foundation
Introduction to Mean, Median, and Mode: The Tree Conundrum
How many trees should we plant? Using an interactive as a manipulative, individuals find the mean, median, and mode for sets of data. They determine the number of trees to plant in each plot of land to reach a statistical goal.
CK-12 Foundation
Two-Sided Stem-and-Lead Plots: Gamers
Which gender spends more time playing video games? Your classes use provided data to answer this question. They first build a two-sided stem-and-leaf plot and then use the display to look for patterns. Guiding questions help them...
CK-12 Foundation
Understand and Create Stem-and-Leaf Plots: Stem-and-Leaf Plots
Explore the advantages to using a stem-and-leaf plot using an online lesson. Learners manipulate an animation to create a stem-and-leaf plot. They then calculate statistics for the data using their display. Guiding questions help them...
CK-12 Foundation
Line Graphs to Display Data Over Time: Strawberry Competition
Take the tediousness out of graphing. Using the interactive tool, learners can efficiently create a line graph from a set of data. They then use the graph to answer questions about specific trends in the data.
CK-12 Foundation
Line Plots from Frequency Tables: Sleep Cycles
Demonstrate the ease of using a frequency table. An interactive lesson allows learners to create a frequency table efficiently. Challenge questions ask your classes to analyze the data represented in the frequency table.
CK-12 Foundation
Understand and Create Line Graphs: Line Graphs
Explore line graphs and their characteristics through an interactive lesson. Scholars follow a set of directions to plot data on a line graph. They then answer questions about the type of variables, minimum and maximum values, and...
Cornell University
Chemical Reactions
Investigate the Law of Conservation of Mass through a lab exploration. Individuals combine materials to initiate chemical reactions. They monitor for signs of reactions and measure the masses before and after the reactions for comparison.
Cornell University
Electroplating
Silver pennies and copper nickels are made possible by applying some chemistry. Learners use electrolysis to coat a penny with zinc sulfate and a nickel with copper sulfate. Their investigation builds an understanding of electroplating...
Cornell University
Discovering Enzymes
Explore the function of enzymes through a series of lab investigations. Learners use household enzymes such as hydrogen peroxide to model the role of enzymes. The enzymes break down proteins with and without a catalyst.
PBS
Why Do We Have Seasons?
Explore the reason for the seasons! An interactive lesson allows learners to explore the earth's rotation from the viewpoint of four cities at different latitudes. It provides descriptive information at eight points during the orbit...
Cornell University
Nano Interactions
Tiny particles can provide big learning opportunities! Middle school scientists explore the world of nanoparticles through reading, discussion, and experiment. Collaborative groups first apply nanotechnology to determine water hardness....
Maker Media
Makerspace Playbook
Make the most of project-based learning with Makerspace. A playbook shows instructors and other interested parties how to set up a Makerspace and Maker community to foster STEM projects. It gives ideas for startup activities and for...
Cornell University
Making a Battery
Don't be shocked when your class has a blast making their own batteries! Science scholars examine a dry cell battery, then design and construct a wet cell battery. The activity guides them through the parts of a battery, the variables...
Florida International University
Simulating Microgravity with Buoyancy
How do astronauts know how to live and work in a weightless environment? It doesn't come naturally! Junior physicists conduct experiments to examine the link between buoyancy and microgravity. Each activity illustrates a different aspect...
CK-12 Foundation
One-Step Equations and Inverse Operations: Additive Inverse
Reinforce properties while solving equations. Learners often ignore properties even as they try to apply them. A well-designed lesson emphasizes the role of additive inverses when solving equations.
CK-12 Foundation
Input-Output Tables for Function Rules
Make the abstract a bit more concrete with an interactive that asks learners to slide an input value through a function to determine the output. Changing the slope and y-intercept allows them to see the how the output values change.
CK-12 Foundation
Input-Output Tables for Function Rules
How does changing a graph affect the function? Learners watch the changing input-output table as they adjust the location of the line graph. Questions prompt them to complete a table of values and determine the function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Whats My Rule?
What's the rule that makes it true? A virtual function machine generates output values as learners submit the input values. Their job is to analyze the inputs and outputs for a pattern and write a function rule.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine 1
Challenge your classes to find the pattern of a double function machine. After recording the outputs of both machines, learners identify the pattern and the corresponding function. Both patterns involve adding/subtracting a constant.
CK-12 Foundation
Function Rules for Input-Output Tables: Function Machine!
Watch as a function machine converts an input to an output. Learners determine the work applied by the function machine to write a function rule. Questions accompany the function machine animation to guide individuals to conclusions.
CK-12 Foundation
Function Rules for Input-Output Tables: Tickets at an Arcade
This is the ticket to learning about function rules! Using online manipulatives, scholars build a table of values and then answer questions about the related function. They examine the relationship between the input and output values and...
CK-12 Foundation
Function Rules for Input-Output Tables: Soda Sugar Function Table
Examine the relationship between the input and output variables in a table of values. As learners build an input-output table using online manipulatives, they begin to identify patterns. They answer questions about these patterns and...