Curated OER
Drive the Data Derby
Three days of race car design and driving through the classroom while guessing probability could be a third graders dream. Learn to record car speed, distances traveled, and statistics by using calculation ranges using the mean, median,...
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Motion: Speed, Velocity, Acceleration and Networking
Students interpret a variety of motion graphs. In this physics lesson, students calculate the speed and acceleration of objects using numerical data from graphs. They apply what they have learned to solve real world problems.
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Balsa Wood Airplane Flight and Speed Correlation
Ninth graders calculate the average speed of their balsa wood airplane. In this physics lesson, 9th graders build their own airplane and make necessary modifications to to make it fly straight. They interpret distance and time graph...
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So Fast! So Slow!
Fifth graders give examples of objects that move slow and fast. In this physics instructional activity, 5th graders rank animals according to how quickly they move. They create a bar graph of organisms versus rates of speed.
Edmond Public Schools
8th Grade Science Resource Book: Unit 2 - Physics
Get things moving with this extensive collection of physical science resources. Covering the fundamentals of measurement, graphing, lab safety, and experimental design as well as the specific scientific concepts...
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Physics and Me
Sixth graders compare and contrast mass and weight. In this physics lesson plan, 6th graders calculate speed given distance and time information. They construct a rocket and relate this to Newton's 3rd Law of motion.
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"Go-Car" Lab
Students construct a car based on directions given. In this physics lesson, students calculate average speed using distance and time information. They collect data and create a graph of distance vs. time.
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Squid Races
Students imitate squid propulsion using a balloon and experience Newton's third law: for every action there is an equal and opposite reaction. Various anatomical designs are tested and analyzed. They calculate the speed of each squid...
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Motion of a Bowling Ball
Students experiment with distance, speed, and motion by graphing the motion of a bowling ball. In this distance versus time graphing lesson, students observe the speed and distance of a rolling ball and graph their findings. They then...
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Forces and Motion-The Downhill Racer
Students calculate a toy car's velocity and acceleration. For this force and motion lesson, students build ramps and attach a dropper to a toy car, which is released down the ramp. Students calculate and graph velocity and acceleration...
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Earthquake on the Playground
Students investigate earthquakes by examining chart data. In this disasters lesson, students identify the waves that are recorded when an earthquake arises by reading sample graphs in class. Students participate in an...
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Build Your Own Car
Students design and build their own cars. In this physics lesson, students test their car's speed and make changes when necessary. They graph data and analyze results.
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Marble Madness
Students determine the velocity of a marble rolling down the incline. In this physics activity, students identify the independent and dependent variables in the experiment. They construct and analyze a graph.
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Dude, Who Hit My Car?
Learners discuss how investigators solve a hit and run accident. In this physical science lesson, students recreate an accident scene using CEENBot. They collect data from the experiment and formulate conclusion.
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Introduction to Lego Robotics
Learners utilize computer programs to operate a simple robot. In this technology activity, students create robots using Lego pieces and simple motors to move them. Learners measure the speed of the robots by running Robolab...
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Energy and Work: Transformation Through Engines
Students conduct a webquest on an energy source they chose. In this physics lesson, students design an experiment to determine the factors affecting potential and kinetic energy. They calculate speed and create distance vs. time graphs.
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Paper Airplane Activity
Ninth graders select and build one of five different paper airplane designs and test them for distance and for time aloft. Part of this activity is designed to explore NASA developed software, FoilSim, with respect to the lift of an...