Curated OER
Japan: Farmers Face Global Competition
Students examine the history of Japanese farming and current international farming issues. They conduct Internet research, create a chart to illustrate the history of farm products in Japan, and simulate a WTO meeting.
Curated OER
A Pottery Business In Asia
Students read and discuss some material about Neerja International, a successful business in India, then construct a role play about how the business began. Students role play as people trying to start up their own business and learn...
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The Business of Design
Middle schoolers visit the Design for the Other 90% exhibition. In this design lesson, student learn how to design for the population of the world that is poor or impoverished. In addition, students read New York Times articles and watch...
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Seeking a Balance in International Trade: Pacific Rim Import-Export Transactions Activity
High schoolers role play as members of a company's import-export purchasing department attempting to develop a positive trade balance with a Pacific Rim nation. They create a company and research a trade nation in order to report to...
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Developing Good Written Communication Skills and the Word Processing Student
Students are introduced to the skills needed to complete a word processing assignment. In groups, they identify the reasons why it is important to communicate in different situations and participate in role-playing exercises. They...
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Tobacco Road
Students discuss the meaning of the word economy and and what colonists used to pay for goods when gold and silver were scarce discovering that the people used tobacco for trade. They then divide into groups of four and pretend that the...
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The IMF In Action: Why Do We Need the IMF?
Students role play as a cell phone salesman who must solve trade issues. They examine how the International Monetary Fund gives assistance to countries with currency difficulties as they make decisions to solve their scenarios.
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Who Owns the World?
Students discover how to turn firsthand knowledge of common products into a useful way of choosing stocks for the Global Stock Game. Once students find the parent company of a product, they can buy shares of stock of the larger company
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Lesson 1 Who Owns the World?
Learners experience how to turn firsthand knowledge of common products into a useful way of choosing stocks for the Global Stock Game. They engage in a simulation of buying stocks.
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Japan's Economic Miracle
Students explore the concepts of price and demand. In groups, pupils simulate the purchase and selling of land in Japan. They create a loan, and make decisions to buy or sell as the economic market fluctuates. Classmates discuss their...
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"Hand 'n Glove"
Students identify community helpers and learn about their jobs with this role-play game.