Instructional Video4:20
Curated Video

Behavioral Design Patterns in C++ - Lamp - IV (Yellow State)

Higher Ed
In this video, we will be adding one more state to the code, that is, yellow state, and see what we can do with the addition of the new state.
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This clip is from the chapter "State" of the series "Behavioral Design Patterns in...
Instructional Video9:04
Curated Video

Behavioral Design Patterns in C++ - Lamp - III (State Pattern)

Higher Ed
In this video, we will modify the implementation of the lamp class and use the State pattern instead of managing the state through Enums.
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This clip is from the chapter "State" of the series "Behavioral Design Patterns in...
Instructional Video4:25
Curated Video

Behavioral Design Patterns in C++ - Basic Example-2

Higher Ed
This video explains a basic example of the State design pattern.<br<br/>/>

This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video5:32
Curated Video

Behavioral Design Patterns in C++ - Introduction-State

Higher Ed
This video provides an introduction to the State design pattern and helps find the state of the object.
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This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State...
Instructional Video3:57
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Visitor

Higher Ed
This video talks about the pros and cons of the Visitor pattern.<br<br/>/>

This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:43
Curated Video

Behavioral Design Patterns in C++ - Generic Acycle Visitor - I

Higher Ed
This video explains generic Acycle Visitor in detail and helps you implement it.<br<br/>/>

This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video2:20
Curated Video

Behavioral Design Patterns in C++ - Methods for States - I

Higher Ed
This video demonstrates another approach—methods for state approach that can be implemented in the State design pattern.
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This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section...
Instructional Video4:11
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Interpreter

Higher Ed
This video talks about the pros and cons of the Interpreter pattern.<br<br/>/>

This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:00
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - II

Higher Ed
This video explains how to use the parser to parse some expressions.<br<br/>/>

This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video5:39
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Interpreter

Higher Ed
This video explains the basic implementation of the Interpreter pattern.<br<br/>/>

This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:18
Curated Video

Behavioral Design Patterns in C++ - Variant

Higher Ed
In this video, we will discuss the C++17 std::variant. This class uses the Visitor pattern for performing operations on its members.
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This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in...
Instructional Video4:57
Curated Video

Behavioral Design Patterns in C++ - Generic Acycle Visitor - II

Higher Ed
In this video, you will go ahead and build on the previous video of implementing the generic Acycle Visitor completely.
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This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section...
Instructional Video3:39
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - VI

Higher Ed
This video explains the concept of cyclic dependency.<br<br/>/>

This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:29
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - III

Higher Ed
In this video, you will implement the Visitor pattern, through which you will add new operations to the shape hierarchy.
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This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section...
Instructional Video5:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - II

Higher Ed
This video helps in rendering classes representing the geometry of a line and a circle on the screen.
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This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video3:55
Curated Video

Behavioral Design Patterns in C++ - Shapes Example - I

Higher Ed
This video explains the implementation of shape hierarchy with the help of the Visitor pattern. Here, you will implement classes representing the geometry of a line and a circle.
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This clip is from the chapter "Visitor" of the...
Instructional Video7:59
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Visitor

Higher Ed
This video explains the basic implementation of the Visitor pattern.<br<br/>/>

This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video5:23
Curated Video

Behavioral Design Patterns in C++ - Introduction-Visitor

Higher Ed
This video provides an introduction to the Visitor pattern.<br<br/>/>

This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:06
Curated Video

Behavioral Design Patterns in C++ - DialogBox - III

Higher Ed
This video demonstrates the implementation of the interaction mechanism of the widgets with each other.
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This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video4:14
Curated Video

Behavioral Design Patterns in C++ - DialogBox - II

Higher Ed
This video will help in the implementation of all the widget classes.<br<br/>/>

This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video6:48
Curated Video

Behavioral Design Patterns in C++ - DialogBox - I

Higher Ed
This video will help you create a DialogBox where you will add some widgets and see how to interact with the widgets through the mediator design pattern.
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This clip is from the chapter "Mediator" of the series "Behavioral...
Instructional Video6:25
Curated Video

Behavioral Design Patterns in C++ - Basic Implementation-Mediator

Higher Ed
This video demonstrates the basic implementation of the Mediator pattern.<br<br/>/>

This clip is from the chapter "Mediator" of the series "Behavioral Design Patterns in C++".This section focuses on the Mediator pattern.
Instructional Video6:58
Curated Video

Behavioral Design Patterns in C++ - Change Manager - II

Higher Ed
This video helps implement the concept of Change Manager in the code.<br<br/>/>

This clip is from the chapter "Observer" of the series "Behavioral Design Patterns in C++".This section focuses on the Observer pattern.
Instructional Video5:38
Curated Video

Behavioral Design Patterns in C++ - Sensor - II

Higher Ed
In the application, for every change in temperature, all the observers get the notifications. In this video, we will see how billboard and simple display do not display the updated temperature if it is just a minor change.
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