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GCSE Biology - Surface Area to Volume Ratio
This video covers: - What surface area to volume ratio means - How to calculate surface area and volume - Why large organisms need specialised exchange surfaces and transport systems
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GCSE Maths - What to do when Powers are Fractions (Powers Part 6/6) #34
This video covers how to apply fractional powers to numbers. This is part 6/6 in our series on powers. Powers are also known as indices, order or exponents, so don't worry if you call them something different - the rules are all the...
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GCSE Maths - The Eight 3D Shapes You Need to Know & What Vertices, Edges & Faces are #109
This video is an introduction to 3D shapes and explains what vertices, edges and faces are. It also covers what cubes, cuboids, triangular prisms, triangle-based pyramids, square-bases pyramids, cylinders, spheres and cones are. This...
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GCSE Maths - Volumes of Cubes and Cuboids #110
This video covers how to calculate the volume of cubes and cuboids. It includes examples of each and a sample exam question. This video is suitable for maths courses around the world. KS3 - All on your course GCSE Foundation - All on...
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Let’s Talk About Volume
Mr. Addit provides the definition of “volume” and then describes the method of finding the volume of a few 3-dimensional figures, by breaking them down into cubic units.
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Identifying 3-D Geometric Shapes and Solids
Mr. Addit describes rectangular prisms, cubes, pyramids, cylinders, spheres, and cones. He defines the terms face, edge, and vertex.
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Mastering the Art of Isometric Room Design in Blender 3 - Creating Radial and Mirror Symmetry for Telescope Prop
This video will cover the techniques for creating radial and mirror symmetry for a telescope prop in Blender. This clip is from the chapter "Modelling Telescope Prop for the Room" of the series "Mastering the Art of Isometric Room Design...
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Mastering the Art of Isometric Room Design in Blender 3 - Creating Starry Carpet Using Particle System
This video covers how to create a starry carpet effect using Blender's particle system. This clip is from the chapter "Using Particles in Blender" of the series "Mastering the Art of Isometric Room Design in Blender 3".In this section,...
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Mastering the Art of Isometric Room Design in Blender 3 - Blender Asset Manager Basics
Get an introduction to the Blender Asset Manager and how to organize and access assets in a project. This clip is from the chapter "Using Texture Atlas" of the series "Mastering the Art of Isometric Room Design in Blender 3".In this...
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Mastering the Art of Isometric Room Design in Blender 3 - Adding Complexity to Our Isometric Room Frame
Learn how to add more complexity to the isometric room frame, including adding depth and dimension in Blender. This clip is from the chapter "Modelling Isometric Room Base" of the series "Mastering the Art of Isometric Room Design in...
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Mastering the Art of Isometric Room Design in Blender 3 - Isometric Room Layout Modelling
Learn how to create an isometric room layout in Blender, including working with edge loops and building the base frame. This clip is from the chapter "Modelling Isometric Room Base" of the series "Mastering the Art of Isometric Room...
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Mastering the Art of Isometric Room Design in Blender 3 - 3D Modelling Stylized Globe
Create a stylized globe prop for the 3D isometric room using Blender. This clip is from the chapter "Creating Environment Props" of the series "Mastering the Art of Isometric Room Design in Blender 3".In this section, we will focus on...
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Mastering the Art of Isometric Room Design in Blender 3 - Texturing 3D Retro Chair
In this video, you will learn how to add textures to a retro-style chair in Blender. This clip is from the chapter "Designing a 3D Chair for Isometric Environment" of the series "Mastering the Art of Isometric Room Design in Blender...
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Creating Stunning Environments in Unreal Engine 5 - A Game Artist Bootcamp - Setting Up First-Person Game Mode and Blueprint Basics
In this video, you will learn how to change your project's game mode to first-person mode. Additionally, dive into the fundamentals of Blueprints in Unreal Engine 5, which will serve as the building blocks for creating interactive...
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Lets shape up your fun
Learn about the different sweets you eat and what 3D shape they are.
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Blender Beginner’s Bootcamp - Lesson 46 - Top Decoration Addition
In this video, you will learn to add decorative elements to the top of the van model. The instructor will demonstrate techniques for creating roof racks, antennas, or other top-mounted accessories. You will learn to model these elements,...
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Blender Beginner’s Bootcamp - Lesson 20 - 2D Reference Bridge Modeling
In this lesson, you will learn to use 2D reference images to model a bridge, set up the reference images in Blender, and trace the bridge's basic shape. You will learn techniques for aligning the model with the reference and creating...
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Blender Beginner’s Bootcamp - Lesson 15 - 3D Crate Modeling
In this lesson, you will learn to model a 3D crate and the process of creating the basic shape of the crate, including its sides, top, and bottom. You will learn techniques for adding details, such as wooden planks and corner...
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Blender Beginner’s Bootcamp - Lesson 14 - Bend Mesh for Wall Deformation
In this lesson, we will explore techniques for deforming the brick wall mesh to create a more realistic and organic look and how to use the Bend modifier to curve the wall and give it a natural shape. You will learn to control the bend...
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Blender Beginner’s Bootcamp - Lesson 11 - Blender Asset Manager Fundamentals
In this lesson, you will learn about the Blender Asset Manager, how to effectively manage and organize assets within Blender, and the fundamentals of using the Asset Manager to import, organize, and reuse assets in projects. You will...
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Blender Beginner’s Bootcamp - Lesson 2 - Blender Fundamentals
In this video, we will dive into the fundamentals of Blender. We will explore the Blender interface and the basic navigation controls. You will learn about the different modes in Blender and how to manipulate objects in 3D space. This...
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Blender Beginner’s Bootcamp - Lesson 77 - Adding Texture to Lantern
In this lesson, you will learn to add textures to the 3D lantern model, unwrap the model, create materials, and apply textures to achieve a realistic and visually appealing result. We will also explore techniques for adding details such...
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Blender Beginner’s Bootcamp - Lesson 74 - 3D Modeling Lantern
In this lesson, you will learn to model a lantern in sci-fi style and the basic shape of the lantern using various modeling techniques in Blender. You will learn to use primitives, modifiers, and other tools to build the main structure...
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Blender Beginner’s Bootcamp - Lesson 66 - Ornament Addition
In this lesson, you will learn to add ornamental details to the mirror frame and techniques for creating decorative elements such as carvings, filigree, or other intricate designs that enhance the overall appearance of the mirror. This...