Instructional Video13:19
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Unreal Engine 5 Basics

Higher Ed
In this lesson, we will start working with Unreal Engine 5. We will get introduced to the launcher, create a new project, and walk through the UI setup. This clip is from the chapter "Unreal Engine 5 Basics" of the series "Blender to...
Instructional Video8:22
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters

Higher Ed
This lesson will focus on creating lily pad variations with flowers attached to them. You will learn how to make cluster variances to make them look more realistic in a 3D environment. This clip is from the chapter "Creating 3D Lily Pad...
Instructional Video12:30
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Bump Values for 3D Detail

Higher Ed
In this lesson, you will learn how to fix issues with flat textures and manually paint in additional detail for our reed buds. This clip is from the chapter "Water Foliage Reed Texturing" of the series "Blender to Unreal Engine - 3D...
Instructional Video8:36
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Using Color Overlay to Adjust Texture Tint

Higher Ed
In this lesson, you will learn how to fix issues relating to the overall color of our foliage texture. We will make use of an overlay method to add a tint to our base color without ruining already created detail. This clip is from the...
Instructional Video11:42
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness Texture for PBR Material

Higher Ed
In this lesson, we will be setting up our material parameters for roughness texture values. You will learn how to get micro detail within our 3D plane by making use of the PBR material shader and painting in glossiness textures onto our...
Instructional Video14:32
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Painting 3D Stylized Texture on 3D Asset Edge

Higher Ed
This lesson will focus on adding more detail to our 3D shrub foliage and giving it more depth using base color painting techniques on our texture. This clip is from the chapter "Shrub Foliage Texturing" of the series "Blender to Unreal...
Instructional Video14:21
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Texture Painting 3D Foliage

Higher Ed
Starting from this lesson, we will be introduced to the texture painting toolkit in Blender. We will go through the basics of adding color to our foliage mesh. This clip is from the chapter "Shrub Foliage Texturing" of the series...
Instructional Video7:09
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - HDRI Lighting

Higher Ed
This lesson will be a complete guide to setting up realistic lighting to preview our meshes. You will learn to append a base skylight into our project and adjust its settings. This clip is from the chapter "Introduction and Blender...
Instructional Video7:44
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Dropdown Option / 115

Higher Ed
After learning to use the React state hook, we will look at storing variables passed with the () event to put in the product display.
Instructional Video5:47
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Clear Filter / 114

Higher Ed
This lesson demonstrates how to cover key concepts required to filter successfully and concisely.
Instructional Video7:23
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Dynamic Title / 110

Higher Ed
Here, you will learn more about a styled-component module, which allows us to write CSS within JavaScript in a very modular and reusable way in React instead of having one global dynamic class.
Instructional Video9:27
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Rating Component / 105

Higher Ed
For the final checkout page to perform the next set of actions, you will learn how to implement an order confirmation before proceeding with the last payment order.
Instructional Video16:27
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Context / 087

Higher Ed
This is a continuation of the previous lesson, where we will continue validating the information we place on the form before checking out.
Instructional Video15:18
Curated Video

React JS Masterclass - Go From Zero To Job Ready - API Fetch: Movie Search / 071

Higher Ed
Here, you will learn how to clean up the Fetch API, which provides a JavaScript interface for accessing and manipulating protocol parts, such as requests and responses.
Instructional Video14:48
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Components / 045

Higher Ed
We will work on building the user interface for our TaskMate application. We will create a components folder in the source and develop components, header, Addtask, and Showtask. We will create the input box and basic CSS styles.
Instructional Video17:05
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Component Level Styling / 021

Higher Ed
After exploring index.css, we will look at the component-level styling. We will understand the structure of a component that involves styling.
Instructional Video12:47
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Global Level Styling / 020

Higher Ed
In this video, you will learn about the global level of styling, where the styling of the components or elements are available everywhere and are the generalized stylings applicable throughout, usually referred to as index.css.
Instructional Video10:20
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Navigation Structure

Higher Ed
In this video, we will complete the header section of the Cinemate project and increase font sizes, change logo appearance, activate the navigation link, adding dynamic classes and add hidden variables.
Instructional Video11:42
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Responsive Screen and Component Tools / 210

Higher Ed
Here, we will examine and explore the various possible settings related to our responsive screen. We will define page sizes, appearance of components on different pages, etc.
Instructional Video12:56
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Header and Hero Section/ 208

Higher Ed
We will take the project styling further, and look at creating the separate header and Hero sections. The Hero section will have a tagline and subtitle and then the other section with the cards and other components.
Instructional Video8:12
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Custom Configuration / 206

Higher Ed
Here, we will discuss configuration and customizing our Tailwind installation, a framework used for building bespoke interfaces using the "tailwind.config.js" file to define any customizations.
Instructional Video7:07
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Dark Mode

Higher Ed
In this lecture, we will understand about the dark mode feature and use Tailwind CSS to style our site in dark mode, which is a first-class feature of many operating systems.
Instructional Video11:32
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Responsive Design

Higher Ed
We will learn to use multiple breakpoints, which is defined as responsive design and using responsive utility variants to build adaptive user interfaces.
Instructional Video5:11
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Hover, Focus, and Other States

Higher Ed
In this lesson, you will learn to apply custom properties in special states, like when working with buttons, we will use "hover", "focus" properties for fonts, and other states that can be customized to our project requirements.