Lesson Plan
Curated OER

The Engineering Design Process

For Teachers 4th - 8th
Learners utilize their creative skills by solving engineering issues.  In this problem solving lesson, students examine the 6 steps to the engineering process by completing a worksheet.  Learners examine one of three scenarios...
Lesson Plan
Curated OER

Physics E3 Project Instructional Plan

For Teachers 11th
Eleventh graders design and build their own solar cars. In this physics lesson, 11th graders explain the photoelectric effect. They discuss the pros and cons of using solar power as an energy source.
Lesson Plan
Better Lesson

Better Lesson: Communicating With Light and Sound: Fire!

For Teachers K - 1st
Sound the alarm! Fire alarms and fire trucks are perfect examples of communicating with light and sound. Students will begin to understand the engineering principles behind why fire alarms and fire engines use both light and sound to...
Lesson Plan
Better Lesson

Better Lesson: Goody Goody Gumdrop! Building Structures Are Fun!

For Teachers 1st - 3rd
In this lesson, the children will be building a physical model to illustrate how the shape of an object, such as triangles, helps it function. At the end, the children will test their gumdrop structures and the class will collectively...
Lesson Plan
Better Lesson

Better Lesson: Toy Vehicle Design

For Teachers 1st - 2nd
In this lesson, students prepare their design plans for building their own toy vehicle from local manufacturers' discards. They start to conceptualize what may help the vehicle roll straight and far as they discuss ideas with classmates...
Lesson Plan
Better Lesson

Better Lesson: Preventing Wind Erosion

For Teachers 1st - 3rd
Students will use the engineering process to design a windbreak to save a house from wind erosion. Included in this lesson are detailed instructions, a video of the lesson in action, a list of materials, and a printable lab sheet.
Activity
TeachEngineering

Teach Engineering: Paper Drop Design Competition

For Teachers 9th - 10th
Using paper, paper clips and tape, student teams design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target. Student teams will use the engineering design process to guide them...