Curated Video
History of the lighthouse
Explore the history of lighthouses. Physical processes -Light - Light sources Learning Points Reflectors can be used to concentrate the brightness of light sources. Lenses refract, or bend light and concentrate it into a beam. A Twig...
Curated Video
Blender to Unreal Engine - Become a Dungeon Prop Artist - Refractive Material with PBR Transparency
The lesson will teach us how to make use of transparency to give volume to our gems. You will learn how to set a PBR transparent material with refractive values to highlight the shape of an asset.
Curated Video
Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Water Material
In this lesson, we will look at the setup for creating water material. We will make use of shader tools to create partial refraction and add parameters to have control over our opacity values from within the material instance. This clip...