Instructional Video3:16
Fun Robotics

AI in gaming

Higher Ed
Introduce AI in gaming and game development
Instructional Video28:30
The Wall Street Journal

Developer Brianna Wu on The Lessons of GamerGate

Higher Ed
Video game developer and GamerGate target Brianna Wu discusses sexism and gender discrimination in the gaming industry and responds to Microsoft's purchase of Activision Blizzard.
Instructional Video3:00
Curated Video

How the Nintendo WII Revolutionized Gaming

Pre-K - Higher Ed
The Nintendo Wii revolutionized gaming by introducing motion-sensing technology. With the Wii remote, players can control characters and objects in the game through their body movements. Learn how this gaming system uses different types...
Instructional Video10:26
Brainwaves Video Anthology

Marianne Malmstrom - The Cognitive Architect Follow the Learning

Higher Ed
Marianne Malmstrom, aka Knowclue, is a recognized leader in the use of virtual environments, digital games and multimedia in education. A "cognitive architect" at The Elisabeth Morrow School, she draws on over 30 years experience as a...
Instructional Video0:48
Next Animation Studio

Esports set to debut at 2018 Asian Games

12th - Higher Ed
Esports is finally being included in the Asian Games for the first time since it started.
Instructional Video1:54
Curated Video

The Great Video Game Crash

9th - Higher Ed
Today, the global gaming industry is worth a staggering $100 billion dollars, but back in the 1980s, the industry almost went bust when US-based gaming giant Atari got a little too big for its boots.
Instructional Video4:53
Neuro Transmissions

The Neuroscience of Pokemon GO

12th - Higher Ed
SCIENCE, I CHOOSE YOU!! Pok_mon GO has surprised a lot of people by becoming the most downloaded mobile game ever created. Today, you can't go to a park or popular destination without seeing at least a handful of trainers. But why is...
Instructional Video1:47
Curated Video

Tennis for Two: America's First Video Game

9th - Higher Ed
It was pretty basic – but also revolutionary! Find out how American physicist William Higinbotham created Tennis For Two and discover its links to the mysterious Manhattan Project.
Instructional Video3:00
Curated Video

Augmented Reality: Enhancing What We See

Pre-K - Higher Ed
Augmented reality is a technology that enhances our view of reality by overlaying digital information onto the real world. It has been used in military applications and is now being integrated into smartphones and other devices. With the...
Instructional Video3:00
Curated Video

Video Games: From Pong to Virtual Reality

Pre-K - Higher Ed
What began as a hobby for computer programmers decades ago is now a popular international pass-time: video games. What did the original video games look like and where is the technology going?
Instructional Video6:36
Neuro Transmissions

Video Game Therapy

12th - Higher Ed
Video games. Are they bad for you? That's what they said about rock 'n roll! Despite a lot of research being conducted on how video games are destroying society as we know it, there is a lot of evidence that video games can be beneficial...
News Clip20:22
Curated Video

Can it run Doom? The old game still testing new tech

Higher Ed
When it was first released in 1993, "Doom" was a groundbreaking hit that changed the gaming industry. Its legacy lives on today in the strangest of devices. (Scripps News)
News Clip2:45
Bloomberg

Macau Casinos Revenue Growth Slows Before Golden Week Holidays

Higher Ed
Macau's casino gaming revenue growth slowed last month, but the sector does expect to get a boost from China's Golden Week holiday this month. Bloomberg Intelligence analyst Angela HanLee shares her views on the sector and China's...
News Clip4:19
Bloomberg

Japan Ahead: Genda President on Business Strategy

Higher Ed
Mai Shin, Representative Director and President at Genda, discusses the company's business strategy and outlook for Japan's arcade game industry. She speaks with Paul Allen and Vonnie Quinn on "Daybreak Asia".
News Clip4:46
Bloomberg

NagaCorp on 2023 First Half Results

Higher Ed
Philip Lee, Executive Deputy Chairman at NagaCorp, discusses the company's earning results for the first half of the year and shares his outlook for business and growth. He speaks with Shery Ahn and Haidi Stroud-Watts on "Daybreak Asia"...
News Clip4:48
Bloomberg

VC Spotlight: Reshaping the Internet Through Gaming

Higher Ed
From education to shopping, Games will shape the next Internet: that's what early stage venture capital firm Patron believes, as it invests in what it calls "a broader-gaming thesis." Patron Partner Amber Atherton, who also authored the...
News Clip3:53
Bloomberg

Sands China COO on Macau Post-Covid Recovery as New Resort Opens

Higher Ed
Casino operator Las Vegas Sands Corp. to concentrate on re-investing in Macau and Singapore, but is open to development opportunities elsewhere, according to Grant Chum, chief operating officer at subsidiary Sands China Ltd. Chum said...
News Clip0:28
Curated Video

USA - Search for $314 Lottery Winner

Higher Ed
Richmond, Indiana - 27 Aug 2007 English/Nat 1. Wide shot of the Speedway petrol station where the winning Powerball lottery ticket was purchased 2. Medium shot of petrol station sign reading in English, " Powerball We Sold It 314 M...
News Clip0:53
Curated Video

SYND STORIES 17-12-69 US INDICTS 55 INCLUDING A MAFIA BOSS TO BREAK UP A GAMBLING RING

Higher Ed
Mafia and other suspects in a gambling ring are brought hand-cuffed into the Federal Building to be indicted. Also featured in the film is US Attorney Frederic Lacy. 1. VS of the Federal building 2. VS of men and women being brought in...
News Clip19:38
Curated Video

Next Level: What Does The Future Of Gaming Look Like?

Higher Ed
From dropping quarters into arcades to strapping on a virtual reality headset, the way we play video games is always changing.
News Clip8:24
Bloomberg

JPMorgan: Bullish On Macau's Gaming Sector

Higher Ed
JPMorgan Head of Asian Gaming, Leisure & Education research DS Kim says he has turned 'incrementally bullish' on Macau's gaming sector. He was speaking with Yvonne Man and David Ingles on "Bloomberg Markets: China Open."
News Clip3:29
Bloomberg

Usain Bolt Sees Diversity as Key to Esports Growth

Higher Ed
Eight-time Olympic champion Usain Bolt discusses why he became a co-owner of Dublin-based Esports group WYLDE on "Bloomberg Markets."
News Clip4:51
Bloomberg

FaZe Clan's Market Debut Will Test Gen-Z Hype Machine

Higher Ed
FaZe Clan CEO Lee Trink joins Emily Chang to discuss the e-sports company's first day trading on Nasdaq, how he wants to further the gaming lifestyle brand, and invest in a Web3 future.
News Clip2:56
Curated Video

WHO classifies gaming disorder as a disease

Higher Ed
The World Health Organisation (WHO) announced a decision to classify gaming addiction as a disease. Speaking in Geneva last week, Shekhar Saxena, WHO's Director of the Department for Mental Health and Substance Abuse, said...