Instructional Video8:48
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Two-Sided Transparency

Higher Ed
During this lesson, you will learn how to create a material with opacity variance. The lesson will show us how to set up a two-sided texture with partial transparency for our helmet feather plane.
Instructional Video4:55
Curated Video

Behavioral Design Patterns in C++ - Organization - III (Iterator)

Higher Ed
This video explains one more variation of the Iterator design pattern; here, you will move the traversal algorithm out of the class and put it inside the iterator.
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This clip is from the chapter "Iterator" of the series...
Instructional Video4:20
Curated Video

Behavioral Design Patterns in C++ - Organization - II (Cursor)

Higher Ed
In this video, we will demonstrate another variation of the Iterator pattern in which the Iterator is called a cursor.
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This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section...
Instructional Video4:52
Curated Video

Behavioral Design Patterns in C++ - Containers - II (List)

Higher Ed
In this video, you will implement another class called linked list.<br<br/>/>

This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video8:03
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - I

Higher Ed
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator.
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This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses...
Instructional Video4:18
Curated Video

Behavioral Design Patterns in C++ - Variant

Higher Ed
In this video, we will discuss the C++17 std::variant. This class uses the Visitor pattern for performing operations on its members.
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This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in...
Instructional Video3:54
Curated Video

Behavioral Design Patterns in C++ - TextPad - II

Higher Ed
This video starts with the creation of the application class and implementation of its important methods.
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This clip is from the chapter "Command" of the series "Behavioral Design Patterns in C++".In this section, we will...
Instructional Video12:44
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Vertex Painting Wind Motion for UE5 Foliage

Higher Ed
In this lesson, we will start setting up a wind system for our foliage pack. We will make use of the vertex painting mode built-in within Unreal Engine 5 to have control over the motion of our foliage.
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This clip is from the...
Instructional Video14:20
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up UE5 Material Instance Controls

Higher Ed
Starting from this lesson, we will be introduced to the setup of our foliage material. We will begin our process by creating a master material with adjustable parameters to be used on all our foliage.
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This clip is from the...
Instructional Video9:19
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Water Material

Higher Ed
In this lesson, we will look at the setup for creating water material. We will make use of shader tools to create partial refraction and add parameters to have control over our opacity values from within the material instance.
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Instructional Video10:42
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Blender Basics

Higher Ed
In this lesson, we will be introduced to key information about Blender for 3D modelling artists.
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This clip is from the chapter "Introduction and Blender Setup" of the series "Blender to Unreal Engine - 3D Plants and...
Instructional Video10:10
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Dark Mode / 107

Higher Ed
You will learn to create forms to collect information and validate user information such as billing address, mode of payment, and more.
Instructional Video19:12
Curated Video

React JS Masterclass - Go From Zero To Job Ready - API: Product List / 104

Higher Ed
This video discusses the context in React, a method to pass props from parent to child component(s) by storing the props in a store. We will create a "cart" context to store items in our shopping cart.
Instructional Video9:43
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Project Structure / 091

Higher Ed
We will explore the most common and most accessible structure in use. I call it the flat structure as it has minimal directory nesting.
Instructional Video4:03
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Prop Drilling / 019

Higher Ed
Here, we will understand the concept of prop drilling, which means we dig deep into the properties or props by passing the prop's components from one to another.
Instructional Video13:40
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Firebase Configuration / 164

Higher Ed
In this lesson, we will focus on the configuration part of the Firebase app. We will also work on receiving the information from the Firestore.
Instructional Video15:24
Curated Video

React JS Masterclass - Go From Zero To Job Ready - Login as Guest

Higher Ed
In this lesson, we will create a guest user and understand how to log in and what features the user is provided with.
Instructional Video2:25
Curated Video

Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Reminder Widget Entry

Higher Ed
This video explains the reminder widget entry.
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This clip is from the chapter "Data Sync Between App and Widget" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section explains the data sync...
Instructional Video2:31
Curated Video

Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Weather Entry

Higher Ed
This video explains the widget entry and how to start writing the widget.
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This clip is from the chapter "Widget Size Family" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section explains...
Instructional Video6:35
Curated Video

Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Quote Network Service

Higher Ed
This video explains the quote network service by creating a networking logic.
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This clip is from the chapter "Network-Enabled Widget" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section...
Instructional Video8:26
Curated Video

Deep Learning - Computer Vision for Beginners Using PyTorch - Tuples and Sets in Python

Higher Ed
In this video, you will learn about tuples and sets in Python.
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This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners Using PyTorch".In this section, you...
Instructional Video9:11
Curated Video

Deep Learning - Computer Vision for Beginners Using PyTorch - Data Structures in Python

Higher Ed
In this video, we will understand the data structures in Python.
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This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners Using PyTorch".In this section,...
Instructional Video5:02
Curated Video

Deep Learning - Computer Vision for Beginners Using PyTorch - Numerical Data Types and Arithmetic Operations in Python

Higher Ed
In this video, you will learn about numerical data types and arithmetic operations in Python.
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This clip is from the chapter "Optional Learning - Python Basics" of the series "Deep Learning - Computer Vision for Beginners...
Instructional Video6:57
Curated Video

Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island - Dynamic Island Expanded Trailing, Center, and Bottom Region

Higher Ed
This video explains Dynamic Island expanded trailing, center, and bottom region.
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This clip is from the chapter "iOS 16 Dynamic Island" of the series "Mastering WidgetKit in SwiftUI 4, iOS 16 with Dynamic Island".This section...