Instructional Video8:22
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Setting Up Scroll Roughness Using Buffer Visualizer

Higher Ed
In this lesson, we are going to make use of a viewport buffer visualizer to help us adjust roughness texture maps. You will learn how to make use of a new technique to help us with tweaking material values.
Instructional Video8:48
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Fixing Material Reference

Higher Ed
The lesson will show us how to make use of the asset reference to check the assigned materials on our object.
Instructional Video9:29
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Importing and Setting Up Textures

Higher Ed
The lesson will teach us how to set up texture maps and import them properly from our resources pack. We will take normal map textures and make sure we are only using DirectX setup for our PBR material workflow.
Instructional Video6:22
Curated Video

Blender to Unreal Engine - Become a Dungeon Prop Artist - Creating a New Unreal Engine 5 Project

Higher Ed
This lesson will give you a complete introduction to creating a new project in Unreal Engine 5. You will find out which project settings to select and why. This will help you maximize what you get out of UE5 in addition to storing your...
Instructional Video10:50
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Depth in Our Swamp

Higher Ed
This lesson will focus on creating additional details for the swamp. We will make use of our foliage in combination with a negative offset for its placement to plant underwater vegetation. This clip is from the chapter "Using Foliage...
Instructional Video9:48
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Water Foliage

Higher Ed
In this lesson, we will be using another one of Unreal Engine's 5 foliage tools to set up vegetation for the water area. We will make use of elevation options to offset the height of our 3D plants and make them look nicer within our...
Instructional Video10:34
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Flower Composition

Higher Ed
This lesson will use everything we have worked on so far on foliage mode to set up flower density for the scene. We will paint our terrain with flowers to enhance the environment's visuals. This clip is from the chapter "Using Foliage...
Instructional Video10:31
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - UE5 Painting in Terrain Grass

Higher Ed
In this lesson, you will learn how to make use of the density functionality in the foliage toolkit to get better painting results out of our grass. This clip is from the chapter "Using Foliage Mode in Unreal Engine 5" of the series...
Instructional Video9:33
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Foliage Mode in UE5

Higher Ed
In this lesson, we will begin to set up foliage mode within Unreal Engine 5. We will cover how to set basic static mesh as a foliage asset and how to control its settings to get better results from painting our vegetation. This clip is...
Instructional Video8:32
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Converting Bump Map to Normal Texture in UE5

Higher Ed
This lesson will focus on creating master material with a bump texture map converted as a normal map to get more detail out of our reed buds. This clip is from the chapter "Creating PBR Material in Unreal Engine 5" of the series "Blender...
Instructional Video9:19
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Water Material

Higher Ed
In this lesson, we will look at the setup for creating water material. We will make use of shader tools to create partial refraction and add parameters to have control over our opacity values from within the material instance. This clip...
Instructional Video4:22
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Blender Rendering

Higher Ed
In this lesson, we will find out how to set up and render a video in Blender. We will go through the optimizations of rendering and how to get a camera set up to get a nice video out of our scene. This clip is from the chapter "Animating...
Instructional Video8:22
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Animating Our 3D Foliage

Higher Ed
In this lesson, we will begin to bring our foliage to life. We will add a wind system with a turbulence force to get motion in our scene. This clip is from the chapter "Animating and Rendering In Blender Software" of the series "Blender...
Instructional Video9:47
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Planting 3D Water Foliage

Higher Ed
In this lesson, we will be using another one of Blender's particle systems we previously set up. We will add water foliage for the Blender scene. We will make sure to get not only the plants on the top but also the ones underwater to add...
Instructional Video11:56
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Adding Flower Field for Terrain

Higher Ed
This lesson will focus on creating flower-density fields within our terrain. You will learn how to make the best use of the flower vegetation to break up the silhouette of a terrain. This clip is from the chapter "Planting Foliage Within...
Instructional Video8:17
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Terrain Scene with Grass Particles

Higher Ed
In this lesson, we will see our 3D foliage pack and flower plants come to life as we finish up our Blender foliage creation and start setting it up within a custom terrain provided by the course. We will make use of weight painting to...
Instructional Video10:34
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - 3D Foliage Particle Setup

Higher Ed
In this lesson, we will find out how to set up a particle system for the other variances in our foliage collections. We will make use of particles to place each collection created onto a preview plane to ensure that the density of our...
Instructional Video10:03
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Grass Foliage Particles

Higher Ed
In this lesson, we will set up our particle system to be used for placing foliage within a terrain. We will make use of our created 3D foliage and start adjusting parameters for placing density in each of our collections individually....
Instructional Video11:12
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Organizing the Project

Higher Ed
In this lesson, you will learn how to fix issues with the overall sorting of a foliage pack in Blender. We will take our time to rename and pack our plants in different collections to have better control over what we have created. This...
Instructional Video8:22
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters

Higher Ed
This lesson will focus on creating lily pad variations with flowers attached to them. You will learn how to make cluster variances to make them look more realistic in a 3D environment. This clip is from the chapter "Creating 3D Lily Pad...
Instructional Video10:51
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating 3D Formed Underwater Vegetation Clusters

Higher Ed
In this lesson, you will learn how to fix issues with the clusters of underwater foliage. We will work with the overall collection of smaller water foliage to get a nicely organized shape for them while maintaining the organic look of a...
Instructional Video10:48
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Creating Smaller Water Plants

Higher Ed
This lesson will introduce us to underwater plants to get more depth out of our natural-looking digital water volumes. We will start creating vegetation that has horizontal and vertical placement depth too. This clip is from the chapter...
Instructional Video11:46
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up Lily Pad Foliage Clusters

Higher Ed
In this lesson, we will find out how to create a bundle of lily pads, making use of them in foliage-dense water areas. This clip is from the chapter "Lily Pad 3D Modelling and Texturing in Blender" of the series "Blender to Unreal Engine...
Instructional Video8:41
Curated Video

Blender to Unreal Engine - 3D Plants and Vegetation - Texture Painting Water Lily Pads

Higher Ed
In this lesson, we will begin to paint color detail for our water lily pads. We will make use of the custom brush to add more color depth within the mesh and bring out its shape. This clip is from the chapter "Lily Pad 3D Modelling and...