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Learn Java from Scratch - A Beginner's Guide - Step 06 - While Loop - Exercises - Cubes and Squares Up to Limit
In this video, you will learn about the while loop with exercises—cubes and squares up to limit.
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Learn Java from Scratch - A Beginner's Guide - Step 04 - Java For Loop - Exercise - Print a Number Triangle
In this video, you will learn about Java for loop with an exercise—print a number triangle.
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Learn Java from Scratch - A Beginner's Guide - Step 06 - If Else Problem - Implementing with Nested If Else
In this video, you will learn about an if else problem—implementing with nested if else.
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Learn Java from Scratch - A Beginner's Guide - Step 00 - Java Loops - Section Introduction
In this video, you will learn about Java loops—section introduction.
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Learn Java from Scratch - A Beginner's Guide - Step 07 - Programming Tip 3: Eclipse Versus JShell - How to Choose
In this video, you will learn about programming tip 3: Eclipse versus JShell—how to choose.
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Learn Java from Scratch - A Beginner's Guide - Step 03 - Writing Multiplication Table Java Program with Eclipse
In this video, you will learn about writing multiplication table Java program with Eclipse.
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Learn Java from Scratch - A Beginner's Guide - Step 02 - Our First Java Class with Eclipse
In this video, you will learn about our first Java class with Eclipse.
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Learn Java from Scratch - A Beginner's Guide - Step 07 - JDK Versus JRE Versus JVM
In this video, you will learn about JDK versus JRE versus JVM.
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Learn Java from Scratch - A Beginner's Guide - Step 05 - Run Planet Class with Java - Using a Main Method
In this video, we will run the Planet class with Java using the main method.
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Learn Java from Scratch - A Beginner's Guide - Step 01 - Overview of the Java Platform - an Introduction - java, javac, bytecode
In this video, we will see an overview of the Java platform and an introduction to java, javac, and bytecode.
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Learn Java from Scratch - A Beginner's Guide - Step 00 - Section 03 - Overview of the Java Platform - Section Overview
In this video, we will see an overview of the Java platform.
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Learn Java from Scratch - A Beginner's Guide - Step 29 - Java For Loop to Print Multiplication Table - Exercise Solutions
This video talks about Java for loop to print the multiplication table - exercise solutions.
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Learn Java from Scratch - A Beginner's Guide - Step 16 - How Are Variables Stored in Memory?
This video talks about how variables are stored in memory.
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Learn Java from Scratch - A Beginner's Guide - Step 13 - Introduction to Variables in Java
This video talks about variables in Java.
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Learn Java from Scratch - A Beginner's Guide - Troubleshooting Eclipse - Configuring Java JDK
This video gives an overview of the entire section.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module 4 Summary
Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Module 4 Summary
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Project: ATM Simulation Part 5 - GitHub Integration
We will check and execute our ATM simulation program and learn to upload the program on GitHub.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Custom Message Based on Weekday
We will use all the concepts learned in this module and write a program that creates a custom message based on the day of the week.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Interfaces
This video elaborates on interfaces, how an interface determines the software's features, and how they can be implemented.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Find Max Value In Array
Furthering our program writing skills, we will learn to create a program that determines the maximum value in an array.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Program: Calculate Test Score Average
It is time to put all the knowledge we gained from the previous lessons into creating a program that tests the scoring average.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Methods
We will understand a method, a block of code that runs only when called and passes data known as parameters into a method. This helps us reuse code.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Arrays
In this video, we will learn about Java arrays, which store multiple values in a single variable instead of creating separate variables for each value.
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Fundamentals Of Object-Oriented Programming: Java and IntelliJ - Flow Control: Loops - BREAK | CONTINUE
In this lesson, we will continue on loops and closely examine the BREAK and CONTINUE keywords and their implementation.