After Skool
Is Life A Video Game? - Elon Musk
Elon Musk argues that we are living in a simulation RIGHT NOW. A pretty mind blowing idea. He even goes on to say that the chance of us living in base reality is 1 in Billions.
Curated Video
Create a computer vision system using decision tree algorithms to solve a real-world problem : Convolutions - Sharpening and Blurring
From the section: Computer Vision Basics: Part 1. In this section, we’ll cover the basic features of Computer Vision. Computer Vision Basics: Part 1: Convolutions - Sharpening and Blurring
Institute of Art and Ideas
Is experience all that we have?
Our life is made up of experiences. But what experience is remains a mystery. Heidegger thought it inexplicable and neuroscientists cannot find its location. Do we just need a better theory to uncover its secrets? Or is experience...
Math Fortress
Calculus III: The Cross Product (Level 2 of 9)
This video introduces the third way of multiplying vectors called the cross product also known as the vector product and sometimes refereed to as the area product. This video will cover the component definition of the cross product. A...
Kenhub
Hyaline cartilage
A histological overview of the most common type of cartilage in the human body.
Science360
Researchers tackle dangerous, but poorly understood biofilms - Science Nation
Syracuse University chemical engineer Dacheng Ren is leading a multidisciplinary team studying biofilms, which are colonies of microbes, such as bacteria, that grow together in a matrix produced by the cells themselves. Until now,...
APMonitor
Solve Linear Equations with MATLAB
MATLAB is used to solve a set of linear equations (Ax=b) by inverting the matrix A and multiplying by the b vector. Three ways to solve A*x=b are: x = inv(A)*b % good x = A\b % better x = linsolve(A,b) % best See...
msvgo
Solving a System of Linear Equations
It explains how to use matrices to solve a system of equations in two and three variables and find out whether the system is consistent or not.
ACDC Leadership
Oligopoly and Game Theory- Micro Topic 4.5
My 90 second explanation of oligopolies and game theory. Understanding how to read the chart is the first step. The numbers in the left of each square are for the firm on the left. The numbers on the right are for the firm on the top....
Dom Burgess
Is Time Travel Possible? Tipler Cylinder - Every Think Part 1 of 3
Tipler Cylinders? Wormholes? Ring Lasers? Is it possible to travel BACK in time? In this action packed episode, Dom is hunted down by a government agent who wants to know how he made a time machine. Part 1 Dom is chased down and...
Professor Dave Explains
Bones: Structure and Types
We've got the skin covered, so now let's take a look at bones! These give structure to the body. Bone is a type of tissue, but an actual complete bone is an organ, because there is lots of stuff inside besides bone. What else is in...
msvgo
Transpose of a Matrix
It defines the transpose of a matrix. Further it states properties of transpose of a matrix.
Professor Dave Explains
Solving Systems Using Cramer's Rule
How to solve systems of linear equations using Cramer's rule.
Professor Dave Explains
Linear Transformations on Vector Spaces
How to perform linear transformations on vector spaces.
Virtually Passed
Reflection Matrix Proof
The mirror matrix (or reflection matrix) is used to calculate the reflection of a beam of light off a mirror. The incoming light beam * the mirror matrix = outgoing light beam. Animations made using manim. Microphone: Blue Yetti...
msvgo
Symmetric and Skew Symmetric Matrices
It defines symmetric and skew symmetric matrices and states important theorems based on it.
Professor Dave Explains
Types of Matrices and Matrix Addition
An overview of the types of matrices and how to perform matrix addition.
Catalyst University
Functions of Osteoblasts & Osteocytes | Organization of the Osteon
In this video, we discuss the following: [1] functions of osteoblasts and osteocytes [2] organization of the osteon [3] appearance of osteocytes by Scanning EM
Curated Video
Create a computer vision system using decision tree algorithms to solve a real-world problem : Image Transformation - Rotations, Translation and Resizing
From the section: Computer Vision Basics: Part 2. In this section, we’ll explore the some addtiional features of Computer Vision. Computer Vision Basics: Part 2: Image Transformation - Rotations, Translation and Resizing