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Blender to Unreal Engine - Become a Dungeon Prop Artist - Using the Grease Pencil for Curves
In this lesson, you will learn how to use the grease pencil to draw lines, to turn them into curves, and finally, into 3D mesh. This is a great technique for creating swirls and ornamental work.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Finishing Off Our Utensils
What good is a table if you cannot sit down and eat? In this lesson, we will be finishing our utensils.
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Working with the Solidify Modifier
In this lesson, we will be using another one of Blender's modifiers, solidify, to turn 2D planes into 3D objects. The key here is learning how to use it effectively.
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Conquering Travel Troubles: Understanding Motion Sickness and Phobias
Discover the causes and solutions for motion sickness in this engaging video. Learn from experts about why some people feel sick while traveling and explore practical tips to prevent discomfort on the road. Additionally, delve into the...
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CompTIA A+ Certification Core 2 (220-1102) - Threats
You can't protect your networks unless you understand the threats they face. Using the concept of security shells makes it easier to categorize and mitigate threats. This clip is from the chapter "Securing Computers" of the series...
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CompTIA A+ Certification Core 2 (220-1102) - Basic WAP Setup
The standard wireless access point (WAP) doesn't just work out of the box. It's important to understand how to perform a basic setup for a WAP to make sure it operates properly in your network. This clip is from the chapter "Wireless...
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Blender to Unreal Engine - Become a Dungeon Prop Artist - Final Blender Lesson and Finalizing Our Project
You have made it to the last lesson of the Blender part of our course. This lesson will focus on finalizing our project and making sure we are ready for game engine integration.
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Water Lily Clusters
This lesson will focus on creating lily pad variations with flowers attached to them. You will learn how to make cluster variances to make them look more realistic in a 3D environment. This clip is from the chapter "Creating 3D Lily Pad...
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Blender to Unreal Engine - 3D Plants and Vegetation - Painting Water Lilies with Color Overlay Functionality
In this lesson, we will find out how to start the texturing process for colorful water lily flowers. We are making use of custom brushes and painting from the top perspective to add nicer details to our petals. This clip is from the...
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Lily Flower 3D Model
This lesson will focus on creating flower petals for water lily plants. We will make use of the techniques we have already learned and the associated modifiers to create more density in our plant mesh. This clip is from the chapter...
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Blender to Unreal Engine - 3D Plants and Vegetation - Making Long Foliage with Customized UV Unwrap
In this lesson, you will learn how to fix issues with long grass foliage and density in UVs. We will make use of mark seam functionality to break off parts of the mesh and get more control over the density of the textures. This clip is...
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Blender to Unreal Engine - 3D Plants and Vegetation - Setting Up White Flower Petals
This lesson will use everything we have worked on so far to create white flower buds. We will set up petals by manually creating radial symmetry. This clip is from the chapter "White Flower 3D Plant Creation Within Blender" of the series...
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness PBR Value for Our 3D Flower
In this lesson, we will finish creating the yellow flowers and move on to creating purple flower stems using Bezier curves. This clip is from the chapter "Finishing Touches for Blender's Yellow Flower Foliage" of the series "Blender to...
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Blender to Unreal Engine - 3D Plants and Vegetation - UV Unwrapping Flowers
In this lesson, we will start preparing our mesh for texturing by setting up our UV coordinates for the yellow flower. This clip is from the chapter "Creating 3D Yellow Flowers in Blender" of the series "Blender to Unreal Engine - 3D...
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Mesh for 3D Wild Grass
In this lesson, we will be introduced to a foliage variant for our grass planes. We will work on creating more intricate mesh shapes and parts and combine them to create a small 3D plant as part of a grass field. This clip is from the...
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Blender to Unreal Engine - 3D Plants and Vegetation - Applying Adjusting Color Textures
This lesson will focus on creating depth in our grass foliage through texturing methods. We will also work on stylizing our foliage by breaking up the color with a custom brush. This clip is from the chapter "Creating Grass Cluster...
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Blender to Unreal Engine - 3D Plants and Vegetation - Creating Roughness Texture for PBR Material
In this lesson, we will be setting up our material parameters for roughness texture values. You will learn how to get micro detail within our 3D plane by making use of the PBR material shader and painting in glossiness textures onto our...
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React JS Masterclass - Go From Zero To Job Ready - Aborting Fetch Request / 041
In this lesson, we will discuss aborting a fetch request in the middle of an execution. This can be the case if we want to hide a code segment from rendering or change the rendering sequence.
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Illuminating Innovations: Harnessing Natural Light in Urban Spaces
Discover how innovative technologies are revolutionizing the way we light our homes and workplaces without relying on electricity. This documentary explores the use of light tubes, fiber optics, and even bioluminescent plants to enhance...
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CompTIA A+ Certification Core 1 (220-1101) - Mobile Security Troubleshooting
A lot of symptoms point to potential attacks on a mobile device, such as connection loss, power drain, slow data speeds, high resource utilization, and unintended connections. Others point at attacks that have already happened, such as...
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HashiCorp Certified - Vault Associate Course - Unsealing with Auto Unseal
This video focuses on the auto-unsealing feature in HashiCorp Vault, which is a mechanism to automatically unseal Vault when it is started or restarted. Now that you understand seal and unseal, how do we do it? Well, this video explains...
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Introduction and Construction of Feynan Ecolodge
This video is an overview of eco-housing and the challenges of designing architecture that is both revolutionary and practical, followed by a detailed look at the construction of the Feynan Ecolodge in Jordan, integrating traditional...
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Green School: Model of Eco-Construction and Education in Bali
The Green School in Bali, Indonesia, recognized as one of the greenest schools in the world, integrates eco-construction and environmental education. Built entirely from bamboo and situated in the forest, the school emphasizes...
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UniverCity: A Model for Sustainable Living in Vancouver
UniverCity, a community built near Vancouver, Canada, integrates eco-friendly, affordable housing with nature, focusing on social and environmental sustainability. Designed to encourage walking and communal interactions, it features...