+
Lesson Plan
Curated OER

The Consequences of Our Consumer Behavior - Toys And Games

For Teachers 3rd - 5th
Students examine how consumer information can protect consumers from unsafe products. They identify popular games and toys, discuss labelling, role-play sharing and playing safely with toys, and plan and design their own safety...
+
Worksheet
Curated OER

Dangerous Fun

For Students 6th - 7th
In this line graph learning exercise, students analyze the data on a graph about toy-related injuries by year. Students solve 5 problems in which the change in injuries per year is calculated and recorded on a table.