Instructional Video4:25
Curated Video

Behavioral Design Patterns in C++ - Basic Example-2

Higher Ed
This video explains a basic example of the State design pattern. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video5:32
Curated Video

Behavioral Design Patterns in C++ - Introduction-State

Higher Ed
This video provides an introduction to the State design pattern and helps find the state of the object. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design...
Instructional Video7:12
Curated Video

Behavioral Design Patterns in C++ - Boolean Evaluator

Higher Ed
This video explains the Boolean Evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:54
Curated Video

Behavioral Design Patterns in C++ - Lexing and Parsing

Higher Ed
This video explains the Lexing and Parsing analysis. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video3:57
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Visitor

Higher Ed
This video talks about the pros and cons of the Visitor pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video6:25
Curated Video

Behavioral Design Patterns in C++ - Overload Pattern

Higher Ed
This video talks about the Overload pattern. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video4:43
Curated Video

Behavioral Design Patterns in C++ - Generic Acycle Visitor - I

Higher Ed
This video explains generic Acycle Visitor in detail and helps you implement it. This clip is from the chapter "Visitor" of the series "Behavioral Design Patterns in C++".This section focuses on the Visitor pattern.
Instructional Video5:39
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Iterator

Higher Ed
This video talks about the pros and cons of the Iterator design pattern. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video4:56
Curated Video

Behavioral Design Patterns in C++ - C++ Iterators - III (More Iterators)

Higher Ed
In this video, we will add more iterators to use the container more efficiently. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video2:26
Curated Video

Behavioral Design Patterns in C++ - Containers - IV (ArrayIterator)

Higher Ed
This video demonstrates the support for the iterator for both array and list operators. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video4:52
Curated Video

Behavioral Design Patterns in C++ - Containers - II (List)

Higher Ed
In this video, you will implement another class called linked list. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video4:45
Curated Video

Behavioral Design Patterns in C++ - Containers - I (Array)

Higher Ed
In this video, you will implement an array class as a dynamic array. This clip is from the chapter "Iterator" of the series "Behavioral Design Patterns in C++".This section focuses on the Iterator design pattern.
Instructional Video3:08
Curated Video

Behavioral Design Patterns in C++ - Organization - I

Higher Ed
This video shows another example that explains the Iterator design pattern. We will create a class that represents an organization, and the organization class contains the employees. This clip is from the chapter "Iterator" of the series...
Instructional Video4:48
Curated Video

Behavioral Design Patterns in C++ - Methods for States - IV

Higher Ed
In this video, we will add a yellow state to the lamp. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video6:25
Curated Video

Behavioral Design Patterns in C++ - Methods for States - III

Higher Ed
This video extends the code and modifies the state class. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video2:20
Curated Video

Behavioral Design Patterns in C++ - Methods for States - I

Higher Ed
This video demonstrates another approach—methods for state approach that can be implemented in the State design pattern. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on...
Instructional Video6:05
Curated Video

Behavioral Design Patterns in C++ - Transition Table - II

Higher Ed
In this video, you will use the transition table through the lamp class. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video7:32
Curated Video

Behavioral Design Patterns in C++ - Lamp - V (Factory)

Higher Ed
This video helps you add the factory method to the existing code. This clip is from the chapter "State" of the series "Behavioral Design Patterns in C++".This section focuses on the State design pattern.
Instructional Video4:16
Curated Video

Behavioral Design Patterns in C++ - Lamp - II (Enum States)

Higher Ed
In this video, we will use the variable to store the current state of the lamp so that one can take the correct action if the lamp is switched OFF or switched ON. This clip is from the chapter "State" of the series "Behavioral Design...
Instructional Video4:11
Curated Video

Behavioral Design Patterns in C++ - Pros and Cons-Interpreter

Higher Ed
This video talks about the pros and cons of the Interpreter pattern. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:00
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - II

Higher Ed
This video explains how to use the parser to parse some expressions. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video8:03
Curated Video

Behavioral Design Patterns in C++ - RPN Evaluator - I

Higher Ed
This video demonstrates another example that uses the Interpreter design pattern and builds the RPN evaluator. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the...
Instructional Video2:53
Curated Video

Behavioral Design Patterns in C++ - Boolean Interpreter - III

Higher Ed
In this video, we will go ahead and add the support for the OR keyword. This clip is from the chapter "Interpreter" of the series "Behavioral Design Patterns in C++".This section focuses on the Interpreter pattern.
Instructional Video4:42
Curated Video

Behavioral Design Patterns in C++ - Boolean Interpreter - II

Higher Ed
This video builds on the previous video and helps design the Interpreter design pattern. Here, the terminal and non-terminal classes are converted into classes. This clip is from the chapter "Interpreter" of the series "Behavioral Design...